abs() | fcl::Vec3fX< T > | [inline] |
cross(const Vec3fX &other) const | fcl::Vec3fX< T > | [inline] |
data | fcl::Vec3fX< T > | |
dot(const Vec3fX &other) const | fcl::Vec3fX< T > | [inline] |
equal(const Vec3fX &other, U epsilon=std::numeric_limits< U >::epsilon()*100) const | fcl::Vec3fX< T > | [inline] |
isZero() const | fcl::Vec3fX< T > | [inline] |
lbound(const Vec3fX< T > &l) | fcl::Vec3fX< T > | [inline] |
length() const | fcl::Vec3fX< T > | [inline] |
negate() | fcl::Vec3fX< T > | [inline] |
normalize() | fcl::Vec3fX< T > | [inline] |
normalize(bool *signal) | fcl::Vec3fX< T > | [inline] |
operator *(const Vec3fX &other) const | fcl::Vec3fX< T > | [inline] |
operator *(U t) const | fcl::Vec3fX< T > | [inline] |
operator *=(const Vec3fX &other) | fcl::Vec3fX< T > | [inline] |
operator *=(U t) | fcl::Vec3fX< T > | [inline] |
operator+(const Vec3fX &other) const | fcl::Vec3fX< T > | [inline] |
operator+(U t) const | fcl::Vec3fX< T > | [inline] |
operator+=(const Vec3fX &other) | fcl::Vec3fX< T > | [inline] |
operator+=(U t) | fcl::Vec3fX< T > | [inline] |
operator-(const Vec3fX &other) const | fcl::Vec3fX< T > | [inline] |
operator-(U t) const | fcl::Vec3fX< T > | [inline] |
operator-() const | fcl::Vec3fX< T > | [inline] |
operator-=(const Vec3fX &other) | fcl::Vec3fX< T > | [inline] |
operator-=(U t) | fcl::Vec3fX< T > | [inline] |
operator/(const Vec3fX &other) const | fcl::Vec3fX< T > | [inline] |
operator/(U t) const | fcl::Vec3fX< T > | [inline] |
operator/=(const Vec3fX &other) | fcl::Vec3fX< T > | [inline] |
operator/=(U t) | fcl::Vec3fX< T > | [inline] |
operator[](size_t i) const | fcl::Vec3fX< T > | [inline] |
operator[](size_t i) | fcl::Vec3fX< T > | [inline] |
setValue(U x, U y, U z) | fcl::Vec3fX< T > | [inline] |
setValue(U x) | fcl::Vec3fX< T > | [inline] |
sqrLength() const | fcl::Vec3fX< T > | [inline] |
U typedef | fcl::Vec3fX< T > | |
ubound(const Vec3fX< T > &u) | fcl::Vec3fX< T > | [inline] |
Vec3fX() | fcl::Vec3fX< T > | [inline] |
Vec3fX(const Vec3fX &other) | fcl::Vec3fX< T > | [inline] |
Vec3fX(U x, U y, U z) | fcl::Vec3fX< T > | [inline] |
Vec3fX(U x) | fcl::Vec3fX< T > | [inline] |
Vec3fX(const T &data_) | fcl::Vec3fX< T > | [inline] |