Menge Plugin Examples
A Collection of Example Plugins for the Menge Framework
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This is the complete list of members for Helbing::AgentContext, including all inherited members.
_forceObject | Helbing::AgentContext | protected |
_showForce | Helbing::AgentContext | protected |
AgentContext(VisAgent **agents, unsigned int agtCount) | Helbing::AgentContext | |
agentText(const Agents::BaseAgent *agent) const | Helbing::AgentContext | protectedvirtual |
Menge::BaseAgentContext::agentText(const Agents::BaseAgent *agent) const | Menge::BaseAgentContext | protectedvirtual |
contextName() const | Helbing::AgentContext | inlinevirtual |
draw3DGL(bool select=false) | Helbing::AgentContext | protectedvirtual |
drawForce(const Agent *agt) | Helbing::AgentContext | protected |
drawForce(const Agent *agt, const Vector2 &force, const std::string &label) | Helbing::AgentContext | protected |
handleKeyboard(SDL_Event &e) | Helbing::AgentContext | virtual |
selectGL(const GLScene *scene, const GLCamera &camera, int vWidth, int vHeight, int *selectPoint) | Menge::SceneGraph::SelectContext | virtual |
singleAgentForce(const Agent *agt, const Agent *other, float thresh=0.5f) | Helbing::AgentContext | protected |
singleObstacleForce(const Agent *agt, const Agents::Obstacle *obst, float thresh=0.5f) | Helbing::AgentContext | protected |
update() | Helbing::AgentContext | virtual |