32 void setStrideParameters(
float factor,
float buffer );
40 void adaptPreferredVelocity();
73 #endif // __FD_AGENT_H__
The core namespace. All elements of Menge are contained in this namespace.
Definition: AgentGenerator.cpp:5
float _strideConst
One of two derived constants for fundamental diagram compliance. This is a function of the stride fac...
Definition: FDAgent.h:62
Defines the fundamental-diagram-adherant agent.
Definition: FDAgent.h:18
float getSpeedConst() const
Report the agent's speed constant. see FDAgent::_speedConst.
Definition: FDAgent.h:56
float _speedConst
The second of two derived constants for fundamental diagram compliance. This is a function of the str...
Definition: FDAgent.h:68
Contains the BaseAgent class - the underlying class which defines the basic functionality for all sha...
Defines the basic agent properties and functionality that all simulation agents share.
Definition: BaseAgent.h:85
The namespace that contains the basic simulation mechanisms.
float getStrideConst() const
Report the agent's stride constant. see FDAgent::_strideConst.
Definition: FDAgent.h:48