Menge
Modular Pedestrian Simulation Framework for Research and Development
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NullViewer.h
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1 /*
2 
3 License
4 
5 Menge
6 Copyright and trademark 2012-14 University of North Carolina at Chapel Hill.
7 All rights reserved.
8 
9 Permission to use, copy, modify, and distribute this software and its documentation
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11 written agreement is hereby granted, provided that the above copyright notice,
12 this paragraph, and the following four paragraphs appear in all copies.
13 
14 This software program and documentation are copyrighted by the University of North
15 Carolina at Chapel Hill. The software program and documentation are supplied "as is,"
16 without any accompanying services from the University of North Carolina at Chapel
17 Hill or the authors. The University of North Carolina at Chapel Hill and the
18 authors do not warrant that the operation of the program will be uninterrupted
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21 
22 IN NO EVENT SHALL THE UNIVERSITY OF NORTH CAROLINA AT CHAPEL HILL OR THE AUTHORS
23 BE LIABLE TO ANY PARTY FOR DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
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35 Any questions or comments should be sent to the authors {menge,geom}@cs.unc.edu
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37 */
38 
45 #ifndef __NULL_VIEWER_H__
46 #define __NULL_VIEWER_H__
47 
48 #include "CoreConfig.h"
49 #include "Profiler.h"
50 
51 namespace Menge {
52 
53  // forward declarations
54  namespace SceneGraph {
55  class GLScene;
56  }
57 
58  namespace Vis {
59 
72  class MENGE_API NullViewer {
73  public:
77  NullViewer();
78 
82  ~NullViewer();
83 
87  void setScene( SceneGraph::GLScene * scene );
88 
92  void run();
93 
100  void setFixedStep( float stepSize );
101 
102  protected:
107 
111  float _stepSize;
112 
117  };
118  } // namespace Vis
119 } // namespace Menge
120 #endif // __NULL_VIEWER_H__
The core namespace. All elements of Menge are contained in this namespace.
Definition: AgentGenerator.cpp:43
Sets up the proper compiler directives for platform and dll export/import.
Lap timer. A timer which supports "laps" i.e., single calls which measure from the last "tick" to thi...
Definition: Profiler.h:112
The namespace containing visualization functionality for the pedestrian simulation.
Definition: GLViewer.h:64
LapTimer _fpsTimer
Timer for determining computation time.
Definition: NullViewer.h:116
The SceneGraph (SceneGraph) name space, containing all elements to use in a SceneGraph.
float _stepSize
The step size for fixed-step simulation.
Definition: NullViewer.h:111
The off-line context for running a simulation.
Definition: NullViewer.h:72
The class which contains the entire drawable scene.
Definition: GLScene.h:72
Functionality for timing and profiling the program.
SceneGraph::GLScene * _scene
The GLScene to draw.
Definition: NullViewer.h:106