Menge
Modular Pedestrian Simulation Framework for Research and Development
|
The definition of a basic UI context for finite state machine states. More...
#include "CoreConfig.h"
#include "fsmCommon.h"
#include "Context.h"
#include "VelocityComponents/VelCompContext.h"
Go to the source code of this file.
Classes | |
class | Menge::BFSM::StateContext |
Base context for finite state machine states. More... | |
Namespaces | |
Menge | |
The core namespace. All elements of Menge are contained in this namespace. | |
Typedefs | |
typedef HASH_MAP< size_t, BFSM::StateContext * > | Menge::StateContextMap |
A map from state ids to statecontexts to facilitate lookups for a visualized agent. | |
The definition of a basic UI context for finite state machine states.