Menge
Modular Pedestrian Simulation Framework for Research and Development
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Provides the definition of the vector field velocity component. The preferred velocity is defined for each agent based on where the agent is in relation a uniformly discretized 2D grid. More...
#include "CoreConfig.h"
#include "VelocityComponents/VelComponent.h"
#include "VelocityComponents/VelComponentFactory.h"
#include "VelocityComponents/VelCompContext.h"
#include "VectorField.h"
Go to the source code of this file.
Classes | |
class | Menge::ResourcePtr< Rsrc > |
Base Class providing a pointer interface to Resources. More... | |
class | Menge::BFSM::VFVelComponent |
A velocity component that returns a preferred velocity whose direction and preferred speed are computed from a velocity field. More... | |
class | Menge::BFSM::VecFieldVCContext |
The context for the VFVelComponent. More... | |
class | Menge::BFSM::VFVCFactory |
Factory for the VFVelComponent. More... | |
Namespaces | |
Menge | |
The core namespace. All elements of Menge are contained in this namespace. | |
Typedefs | |
typedef ResourcePtr< VectorField > | Menge::VectorFieldPtr |
forward declaration of VectorField resource pointer. see VectorField.h for more details More... | |
Provides the definition of the vector field velocity component. The preferred velocity is defined for each agent based on where the agent is in relation a uniformly discretized 2D grid.