Assignment 1

Sound Seminar (COMP 790-058)

 

Date Assigned: 31st Jan, 2008

Deadline: 14th Feb, 2008

 

Problem Statement (100):  In this assignment you are required to implement Image Source Method on a simple rectangular scene and evaluate the effect of room size on the received sound at the listener. The geometry and coordinate system are shown below.







Consider the 6 cases listed below. For each of these cases, you are required to compute the impulse response given a source-listener configuration on the room. Also, use the impulse response to
spatialize a test signal (More details below). Note that if you assume perfectly reflecting boundaries (i.e. absorption coefficient=0), the sound will be too reverberant (try it out). Experiment with different wall reflectivity values. However, you are just required to submit the results for all the cases below with absorption coefficient = 0.3 (i.e. reflection coefficient = .7) and order of reflection = 3.

 

1.    Small Room: A room with the dimensions 8x5x3 meters (in X, Y and Z respectively) and one corner at the origin.

 

a.    Source = (4,2.5,1.5), Listener = (4,2.5,1.5);

b.    Source = (1,2.5,1.5), Listener = (7,2.5,1.5);

c.     Source = (3.7,2.8,1.2), Listener = (7.8,4.0,2.7);

 

2.    Large Hall: A hall with the dimensions 32x20x12 meters.

 

a.    Source = (4,2.5,1.5), Listener = (4,2.5,1.5);

b.    Source = (1,2.5,1.5), Listener = (7,2.5,1.5);

c.     Source = (3.7,2.8,1.2), Listener = (7.8,4.0,2.7);

 

Use the audio file (.wav format) from the following link http://www.odeon.dk/Wav2004/clapping!.wav as your test signal. Assume speed of sound = 343 m/s.


Expected Output: You are required to submit the following:

    1. Impulse response (IR) for all the above cases.
    2. Auralized sound using the audio file mentioned above. The output file format should be WAV.

Extra Credits (50): Sound simulation in a gallery: We provide the geometry of the gallery in two different formats (OBJ and DXF). The model files can be obtained from the following links:


  1. OBJ Format 
  2. DXF Format


Note: The dimensions are the same as large hall (Case 2) above, but ceiling is arched and the gallery is open at both ends. Assume the absorption coefficient = .3  Pick a source and receiver position of your choice and report your result for reflection up to an order of 3. As above provide the IRs and spatialized audio.
Hint: Can you reduce this problem to a 2D one?