- C++ interface.
- Compilable for either UNIX platforms or Win32 (both UNIX makefiles and Microsoft Visual C++ project files are included).
- User-definable PQP_REAL type for either single or double precision floating point operations.
- Supports three types of proximity queries - collision detection, distance computation, and tolerance verification - using the same model structure for all queries.
- Easy to incorporate in client applications. Client programs must include the header file "PQP.h" and link to the PQP library.
- The API is simple, and similar to the RAPID 2 API.
- No special topological constraints or adjacency information required for input models - all that is necessary is a list of the model's triangles.
Copyright 1999. Last modification on June 29, 1999.
Maintained by: geom@cs.unc.edu