We present a real-time algorithm for simulating heterogeneous crowds with potentially distinct individual behavior characteristics and goals. Our approach combines global motion planning with a generalized pedestrian dynamics model to synthesize motion for numerous groups of people in complex dynamic environments. Inspired by self-organization phenomena in crowds, we introduce "Pedestrian Levels of Detail" to accelerate large-scale simulation of individual agents, while preserving natural collective behaviors observed in real crowds. We highlight the performance of our algorithm on heterogeneous crowds in highly populated urban scenes.
Avneesh Sud, Russell Gayle, Stephen Guy,
Erik Andersen, Ming Lin, and Dinesh Manocha
Real-time simulation of Heterogeneous Crowds Technical Report, 2007
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Army Research Office
DARPA
National Science Foundation
Office of Naval Research
Acknowledgements
RDECOM
CB #3175, Department of Computer Science
University of North Carolina
Chapel Hill, NC 27599-3175
919.962.1749
geom@cs.unc.edu