GPU Accelerated Algorithms
and Computations
Today's graphics hardware is advancing at a much faster pace then
standard microprocessors. Graphics hardware is becoming more general with
the introduction of vertex and pixel shaders. The Hardware Accelerated
Computation Group investigates using graphics hardware to solve general
computing problems.
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Haptics
Collision Detection
Distance Fields and Voronoi Diagrams
Numerical & Scientific Algorithms
Motion Planning
Database
Computational Geometry
Simulation
Visibility and Shadows
Hierarchies and Ray Tracing
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Principal Investigators
Research Sponsors
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Current Members
Past Members
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