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| Interactive Virtual Hair Salon | ||
| Kelly Ward | Nico Galoppo | Ming C. Lin |
| wardk@cs.unc.edu | nico@cs.unc.edu | lin@cs.unc.edu |
Abstract:User interaction with animated hair is desirable for various applications but difficult because it requires real-time animation and rendering of hair. Hair modeling, including styling, simulation, and rendering, is computationally challenging due to the enormous number of deformable hair strands on a human head, elevating the computational complexity of many essential steps, such as collision detection and self-shadowing for hair. Using multi-resolution simulation techniques and graphics hardware rendering acceleration, we have developed a physically-based virtual hair salon system that simulates and renders hair at accelerated rates, enabling users to interactively style virtual hair. With a 3D haptic interface, users can directly manipulate and position hair strands, as well as employ real-world styling applications (cutting, blow-drying, etc.) to create hairstyles more intuitively than previous techniques.
Demonstrations
Paper
Kelly Ward, Nico Galoppo, and Ming C. Lin. to appear PRESENCE, 2007.
Kelly Ward, Nico Galoppo, and Ming C. Lin. Proc. of IEEE VR 2006,
Applications and Research Sketches.
(Acrobat)
Related Work
Kelly Ward, Nico Galoppo, and Ming C. Lin. Proc. of Computer Animation and Social Agents, 2004.
Project Website
(Acrobat)
Kelly Ward and Ming C. Lin. Proc. of Pacific Graphics, 2003.
Project Website
(Acrobat)(PostScript)
Kelly Ward, Ming C. Lin, Joohi Lee, Susan Fisher, and Dean Macri. Proc. of Computer Animation and Social Agents, 2003.
Project Website
(Acrobat)
Videos
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wardk@cs.unc.edu