#Inventor V2.0 ascii # Produced by Deep Exploration VRML exporter # Deep Exploration 3.0.1.1658 # http://www.righthemisphere.com/ DEF geometry Separator { Coordinate3 { point [ # points 24 39247 1043.6 2172.29, 39247 1037.25 2172.29, 39517.8 1037.25 2172.29, 39517.8 1043.6 2172.29, 39247 1043.6 2108.79, 39247 1037.25 2108.79, 39517.8 1037.25 2108.79, 39517.8 1043.6 2108.79, 39247 1043.6 2172.29, 39247 1043.6 2172.29, 39247 1037.25 2172.29, 39247 1037.25 2172.29, 39517.8 1037.25 2172.29, 39517.8 1037.25 2172.29, 39517.8 1043.6 2172.29, 39517.8 1043.6 2172.29, 39247 1043.6 2108.79, 39247 1043.6 2108.79, 39247 1037.25 2108.79, 39247 1037.25 2108.79, 39517.8 1037.25 2108.79, 39517.8 1037.25 2108.79, 39517.8 1043.6 2108.79, 39517.8 1043.6 2108.79] } Normal { vector [ # points 6 0 1 0, -1 0 0, 0 0 1, 0 -1 0, 1 0 0, 0 0 -1] } ShapeHints { creaseAngle 1.5708 } NormalBinding { value PER_VERTEX_INDEXED } IndexedFaceSet { coordIndex [ 22, 16, 0, -1,22, 0, 14, -1,17, 18, 10, -1,17, 10, 8, -1,9, 11, 12, -1,9, 12, 15, -1, 19, 20, 13, -1,19, 13, 1, -1,21, 23, 3, -1,21, 3, 2, -1,4, 7, 6, -1,4, 6, 5, -1 ] normalIndex [ 0, 0, 0, -1,0, 0, 0, -1,1, 1, 1, -1,1, 1, 1, -1,2, 2, 2, -1,2, 2, 2, -1,3, 3, 3, -1, 3, 3, 3, -1,4, 4, 4, -1,4, 4, 4, -1,5, 5, 5, -1,5, 5, 5, -1 ] } }