#Inventor V2.0 ascii # Produced by Deep Exploration VRML exporter # Deep Exploration 3.0.1.1658 # http://www.righthemisphere.com/ DEF geometry Separator { Coordinate3 { point [ # points 80 41346.6 -23.5471 4109.25, 41335.8 -44.7892 4109.25, 41318.9 -61.6471 4109.25, 41297.7 -72.4705 4109.25, 41274.1 -76.2 4109.25, 41250.6 -72.4705 4109.25, 41229.3 -61.6471 4109.25, 41212.5 -44.7892 4109.25, 41201.7 -23.5471 4109.25, 41197.9 0 4109.25, 41201.7 23.5471 4109.25, 41212.5 44.7892 4109.25, 41229.3 61.6471 4109.25, 41250.6 72.4705 4109.25, 41274.1 76.2 4109.25, 41297.7 72.4705 4109.25, 41318.9 61.6471 4109.25, 41335.8 44.7892 4109.25, 41346.6 23.5471 4109.25, 41350.3 0 4109.25, 41346.6 -23.5471 4062.22, 41335.8 -44.7892 4062.22, 41318.9 -61.6471 4062.22, 41297.7 -72.4705 4062.22, 41274.1 -76.2 4062.22, 41250.6 -72.4705 4062.22, 41229.3 -61.6471 4062.22, 41212.5 -44.7892 4062.22, 41201.7 -23.5471 4062.22, 41197.9 0 4062.22, 41201.7 23.5471 4062.22, 41212.5 44.7892 4062.22, 41229.3 61.6471 4062.22, 41250.6 72.4705 4062.22, 41274.1 76.2 4062.22, 41297.7 72.4705 4062.22, 41318.9 61.6471 4062.22, 41335.8 44.7892 4062.22, 41346.6 23.5471 4062.22, 41350.3 0 4062.22, 41346.6 -23.5471 4109.25, 41335.8 -44.7892 4109.25, 41318.9 -61.6471 4109.25, 41297.7 -72.4705 4109.25, 41274.1 -76.2 4109.25, 41250.6 -72.4705 4109.25, 41229.3 -61.6471 4109.25, 41212.5 -44.7892 4109.25, 41201.7 -23.5471 4109.25, 41197.9 0 4109.25, 41201.7 23.5471 4109.25, 41212.5 44.7892 4109.25, 41229.3 61.6471 4109.25, 41250.6 72.4705 4109.25, 41274.1 76.2 4109.25, 41297.7 72.4705 4109.25, 41318.9 61.6471 4109.25, 41335.8 44.7892 4109.25, 41346.6 23.5471 4109.25, 41350.3 0 4109.25, 41346.6 -23.5471 4062.22, 41335.8 -44.7892 4062.22, 41318.9 -61.6471 4062.22, 41297.7 -72.4705 4062.22, 41274.1 -76.2 4062.22, 41250.6 -72.4705 4062.22, 41229.3 -61.6471 4062.22, 41212.5 -44.7892 4062.22, 41201.7 -23.5471 4062.22, 41197.9 0 4062.22, 41201.7 23.5471 4062.22, 41212.5 44.7892 4062.22, 41229.3 61.6471 4062.22, 41250.6 72.4705 4062.22, 41274.1 76.2 4062.22, 41297.7 72.4705 4062.22, 41318.9 61.6471 4062.22, 41335.8 44.7892 4062.22, 41346.6 23.5471 4062.22, 41350.3 0 4062.22] } Normal { vector [ # points 42 0.998609 0.0527351 0, 0.998609 -0.0527351 0, 0.966016 0.258482 0, 0.93343 0.35876 0, 0.838882 0.544313 0, 0.776927 0.629591 0, 0.629657 0.776873 0, 0.544334 0.838868 0, 0.358728 0.933442 0, 0.258447 0.966025 0, 0.0527219 0.998609 0, -0.0527219 0.998609 0, -0.258447 0.966025 0, -0.358728 0.933442 0, -0.544302 0.838889 0, -0.629597 0.776922 0, -0.776878 0.629652 0, -0.838862 0.544345 0, -0.93343 0.35876 0, -0.966016 0.258482 0, -0.998609 0.0527351 0, -0.998609 -0.0527351 0, -0.966016 -0.258482 0, -0.93343 -0.35876 0, -0.838862 -0.544345 0, -0.776878 -0.629652 0, -0.629597 -0.776922 0, -0.544302 -0.838889 0, -0.358728 -0.933442 0, -0.258447 -0.966025 0, -0.0527219 -0.998609 0, 0.0527219 -0.998609 0, 0.258447 -0.966025 0, 0.358728 -0.933442 0, 0.544334 -0.838868 0, 0.629657 -0.776873 0, 0.776927 -0.629591 0, 0.838882 -0.544313 0, 0.93343 -0.35876 0, 0.966016 -0.258482 0, 0 0 -1, 0 0 1] } ShapeHints { creaseAngle 1.5708 } NormalBinding { value PER_VERTEX_INDEXED } IndexedFaceSet { coordIndex [ 59, 79, 78, -1,59, 78, 58, -1,58, 78, 77, -1,58, 77, 57, -1,57, 77, 76, -1,57, 76, 56, -1,56, 76, 75, -1,56, 75, 55, -1,55, 75, 74, -1,55, 74, 54, -1,54, 74, 73, -1, 54, 73, 53, -1,53, 73, 72, -1,53, 72, 52, -1,52, 72, 71, -1,52, 71, 51, -1,51, 71, 70, -1,51, 70, 50, -1,50, 70, 69, -1,50, 69, 49, -1,49, 69, 68, -1,49, 68, 48, -1, 48, 68, 67, -1,48, 67, 47, -1,47, 67, 66, -1,47, 66, 46, -1,46, 66, 65, -1,46, 65, 45, -1,45, 65, 64, -1,45, 64, 44, -1,44, 64, 63, -1,44, 63, 43, -1,43, 63, 62, -1, 43, 62, 42, -1,42, 62, 61, -1,42, 61, 41, -1,41, 61, 60, -1,41, 60, 40, -1,40, 60, 79, -1,40, 79, 59, -1,39, 20, 21, -1,39, 21, 22, -1,39, 22, 23, -1,39, 23, 24, -1, 39, 24, 25, -1,39, 25, 26, -1,39, 26, 27, -1,39, 27, 28, -1,39, 28, 29, -1,39, 29, 30, -1,39, 30, 31, -1,39, 31, 32, -1,39, 32, 33, -1,39, 33, 34, -1,39, 34, 35, -1, 39, 35, 36, -1,39, 36, 37, -1,39, 37, 38, -1,19, 18, 17, -1,19, 17, 16, -1,19, 16, 15, -1,19, 15, 14, -1,19, 14, 13, -1,19, 13, 12, -1,19, 12, 11, -1,19, 11, 10, -1, 19, 10, 9, -1,19, 9, 8, -1,19, 8, 7, -1,19, 7, 6, -1,19, 6, 5, -1,19, 5, 4, -1,19, 4, 3, -1,19, 3, 2, -1,19, 2, 1, -1,19, 1, 0, -1 ] normalIndex [ 0, 1, 2, -1,0, 2, 3, -1,3, 2, 4, -1,3, 4, 5, -1,5, 4, 6, -1,5, 6, 7, -1,7, 6, 8, -1, 7, 8, 9, -1,9, 8, 10, -1,9, 10, 11, -1,11, 10, 12, -1,11, 12, 13, -1,13, 12, 14, -1, 13, 14, 15, -1,15, 14, 16, -1,15, 16, 17, -1,17, 16, 18, -1,17, 18, 19, -1,19, 18, 20, -1,19, 20, 21, -1,21, 20, 22, -1,21, 22, 23, -1,23, 22, 24, -1,23, 24, 25, -1, 25, 24, 26, -1,25, 26, 27, -1,27, 26, 28, -1,27, 28, 29, -1,29, 28, 30, -1,29, 30, 31, -1,31, 30, 32, -1,31, 32, 33, -1,33, 32, 34, -1,33, 34, 35, -1,35, 34, 36, -1, 35, 36, 37, -1,37, 36, 38, -1,37, 38, 39, -1,39, 38, 1, -1,39, 1, 0, -1,40, 40, 40, -1, 40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1, 40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1, 41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1, 41, 41, 41, -1,41, 41, 41, -1 ] } }