#Inventor V2.0 ascii # Produced by Deep Exploration VRML exporter # Deep Exploration 3.0.1.1658 # http://www.righthemisphere.com/ DEF geometry Separator { Coordinate3 { point [ # points 80 39995.4 -291.884 4155.97, 39995.4 -302.708 4177.21, 39995.4 -319.565 4194.07, 39995.4 -340.808 4204.89, 39995.4 -364.355 4208.62, 39995.4 -387.902 4204.89, 39995.4 -409.144 4194.07, 39995.4 -426.002 4177.21, 39995.4 -436.825 4155.97, 39995.4 -440.555 4132.42, 39995.4 -436.825 4108.87, 39995.4 -426.002 4087.63, 39995.4 -409.144 4070.77, 39995.4 -387.902 4059.95, 39995.4 -364.355 4056.22, 39995.4 -340.808 4059.95, 39995.4 -319.565 4070.77, 39995.4 -302.708 4087.63, 39995.4 -291.884 4108.87, 39995.4 -288.155 4132.42, 40041 -291.884 4155.97, 40041 -302.708 4177.21, 40041 -319.565 4194.07, 40041 -340.808 4204.89, 40041 -364.355 4208.62, 40041 -387.902 4204.89, 40041 -409.144 4194.07, 40041 -426.002 4177.21, 40041 -436.825 4155.97, 40041 -440.555 4132.42, 40041 -436.825 4108.87, 40041 -426.002 4087.63, 40041 -409.144 4070.77, 40041 -387.902 4059.95, 40041 -364.355 4056.22, 40041 -340.808 4059.95, 40041 -319.565 4070.77, 40041 -302.708 4087.63, 40041 -291.884 4108.87, 40041 -288.155 4132.42, 39995.4 -291.884 4155.97, 39995.4 -302.708 4177.21, 39995.4 -319.565 4194.07, 39995.4 -340.808 4204.89, 39995.4 -364.355 4208.62, 39995.4 -387.902 4204.89, 39995.4 -409.144 4194.07, 39995.4 -426.002 4177.21, 39995.4 -436.825 4155.97, 39995.4 -440.555 4132.42, 39995.4 -436.825 4108.87, 39995.4 -426.002 4087.63, 39995.4 -409.144 4070.77, 39995.4 -387.902 4059.95, 39995.4 -364.355 4056.22, 39995.4 -340.808 4059.95, 39995.4 -319.565 4070.77, 39995.4 -302.708 4087.63, 39995.4 -291.884 4108.87, 39995.4 -288.155 4132.42, 40041 -291.884 4155.97, 40041 -302.708 4177.21, 40041 -319.565 4194.07, 40041 -340.808 4204.89, 40041 -364.355 4208.62, 40041 -387.902 4204.89, 40041 -409.144 4194.07, 40041 -426.002 4177.21, 40041 -436.825 4155.97, 40041 -440.555 4132.42, 40041 -436.825 4108.87, 40041 -426.002 4087.63, 40041 -409.144 4070.77, 40041 -387.902 4059.95, 40041 -364.355 4056.22, 40041 -340.808 4059.95, 40041 -319.565 4070.77, 40041 -302.708 4087.63, 40041 -291.884 4108.87, 40041 -288.155 4132.42] } Normal { vector [ # points 42 0 0.998609 -0.0527229, 0 0.998609 0.0527197, 0 0.966026 -0.258447, 0 0.933442 -0.358728, 0 0.838882 -0.544314, 0 0.776904 -0.629619, 0 0.629622 -0.776902, 0 0.544317 -0.838879, 0 0.35873 -0.933441, 0 0.258447 -0.966025, 0 0.0527214 -0.998609, 0 -0.0527214 -0.998609, 0 -0.258447 -0.966025, 0 -0.35873 -0.933441, 0 -0.544318 -0.838879, 0 -0.629622 -0.776902, 0 -0.776904 -0.629619, 0 -0.838881 -0.544315, 0 -0.933442 -0.358728, 0 -0.966025 -0.258447, 0 -0.998609 -0.0527229, 0 -0.998609 0.0527197, 0 -0.966026 0.258445, 0 -0.933442 0.358727, 0 -0.838879 0.544319, 0 -0.776898 0.629627, 0 -0.629617 0.776906, 0 -0.544319 0.838879, 0 -0.358736 0.933439, 0 -0.25845 0.966025, 0 -0.0527214 0.998609, 0 0.0527214 0.998609, 0 0.25845 0.966025, 0 0.358736 0.933439, 0 0.544318 0.838879, 0 0.629617 0.776906, 0 0.776898 0.629627, 0 0.838879 0.544318, 0 0.933443 0.358727, 0 0.966026 0.258445, 1 0 0, -1 0 0] } ShapeHints { creaseAngle 1.5708 } NormalBinding { value PER_VERTEX_INDEXED } IndexedFaceSet { coordIndex [ 59, 79, 78, -1,59, 78, 58, -1,58, 78, 77, -1,58, 77, 57, -1,57, 77, 76, -1,57, 76, 56, -1,56, 76, 75, -1,56, 75, 55, -1,55, 75, 74, -1,55, 74, 54, -1,54, 74, 73, -1, 54, 73, 53, -1,53, 73, 72, -1,53, 72, 52, -1,52, 72, 71, -1,52, 71, 51, -1,51, 71, 70, -1,51, 70, 50, -1,50, 70, 69, -1,50, 69, 49, -1,49, 69, 68, -1,49, 68, 48, -1, 48, 68, 67, -1,48, 67, 47, -1,47, 67, 66, -1,47, 66, 46, -1,46, 66, 65, -1,46, 65, 45, -1,45, 65, 64, -1,45, 64, 44, -1,44, 64, 63, -1,44, 63, 43, -1,43, 63, 62, -1, 43, 62, 42, -1,42, 62, 61, -1,42, 61, 41, -1,41, 61, 60, -1,41, 60, 40, -1,40, 60, 79, -1,40, 79, 59, -1,39, 20, 21, -1,39, 21, 22, -1,39, 22, 23, -1,39, 23, 24, -1, 39, 24, 25, -1,39, 25, 26, -1,39, 26, 27, -1,39, 27, 28, -1,39, 28, 29, -1,39, 29, 30, -1,39, 30, 31, -1,39, 31, 32, -1,39, 32, 33, -1,39, 33, 34, -1,39, 34, 35, -1, 39, 35, 36, -1,39, 36, 37, -1,39, 37, 38, -1,19, 18, 17, -1,19, 17, 16, -1,19, 16, 15, -1,19, 15, 14, -1,19, 14, 13, -1,19, 13, 12, -1,19, 12, 11, -1,19, 11, 10, -1, 19, 10, 9, -1,19, 9, 8, -1,19, 8, 7, -1,19, 7, 6, -1,19, 6, 5, -1,19, 5, 4, -1,19, 4, 3, -1,19, 3, 2, -1,19, 2, 1, -1,19, 1, 0, -1 ] normalIndex [ 0, 1, 2, -1,0, 2, 3, -1,3, 2, 4, -1,3, 4, 5, -1,5, 4, 6, -1,5, 6, 7, -1,7, 6, 8, -1, 7, 8, 9, -1,9, 8, 10, -1,9, 10, 11, -1,11, 10, 12, -1,11, 12, 13, -1,13, 12, 14, -1, 13, 14, 15, -1,15, 14, 16, -1,15, 16, 17, -1,17, 16, 18, -1,17, 18, 19, -1,19, 18, 20, -1,19, 20, 21, -1,21, 20, 22, -1,21, 22, 23, -1,23, 22, 24, -1,23, 24, 25, -1, 25, 24, 26, -1,25, 26, 27, -1,27, 26, 28, -1,27, 28, 29, -1,29, 28, 30, -1,29, 30, 31, -1,31, 30, 32, -1,31, 32, 33, -1,33, 32, 34, -1,33, 34, 35, -1,35, 34, 36, -1, 35, 36, 37, -1,37, 36, 38, -1,37, 38, 39, -1,39, 38, 1, -1,39, 1, 0, -1,40, 40, 40, -1, 40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1, 40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1, 41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1, 41, 41, 41, -1,41, 41, 41, -1 ] } }