#Inventor V2.0 ascii # Produced by Deep Exploration VRML exporter # Deep Exploration 3.0.1.1658 # http://www.righthemisphere.com/ DEF geometry Separator { Coordinate3 { point [ # points 80 36696.6 4098.78 4211.16, 36693.1 4120.61 4211.16, 36683.1 4140.3 4211.16, 36667.5 4155.93 4211.16, 36647.8 4165.97 4211.16, 36625.9 4169.43 4211.16, 36604.1 4165.97 4211.16, 36584.4 4155.93 4211.16, 36568.8 4140.3 4211.16, 36558.7 4120.61 4211.16, 36555.3 4098.78 4211.16, 36558.7 4076.94 4211.16, 36568.8 4057.25 4211.16, 36584.4 4041.62 4211.16, 36604.1 4031.58 4211.16, 36625.9 4028.13 4211.16, 36647.8 4031.58 4211.16, 36667.5 4041.62 4211.16, 36683.1 4057.25 4211.16, 36693.1 4076.94 4211.16, 36696.6 4098.78 4223.86, 36693.1 4120.61 4223.86, 36683.1 4140.3 4223.86, 36667.5 4155.93 4223.86, 36647.8 4165.97 4223.86, 36625.9 4169.43 4223.86, 36604.1 4165.97 4223.86, 36584.4 4155.93 4223.86, 36568.8 4140.3 4223.86, 36558.7 4120.61 4223.86, 36555.3 4098.78 4223.86, 36558.7 4076.94 4223.86, 36568.8 4057.25 4223.86, 36584.4 4041.62 4223.86, 36604.1 4031.58 4223.86, 36625.9 4028.13 4223.86, 36647.8 4031.58 4223.86, 36667.5 4041.62 4223.86, 36683.1 4057.25 4223.86, 36693.1 4076.94 4223.86, 36696.6 4098.78 4211.16, 36693.1 4120.61 4211.16, 36683.1 4140.3 4211.16, 36667.5 4155.93 4211.16, 36647.8 4165.97 4211.16, 36625.9 4169.43 4211.16, 36604.1 4165.97 4211.16, 36584.4 4155.93 4211.16, 36568.8 4140.3 4211.16, 36558.7 4120.61 4211.16, 36555.3 4098.78 4211.16, 36558.7 4076.94 4211.16, 36568.8 4057.25 4211.16, 36584.4 4041.62 4211.16, 36604.1 4031.58 4211.16, 36625.9 4028.13 4211.16, 36647.8 4031.58 4211.16, 36667.5 4041.62 4211.16, 36683.1 4057.25 4211.16, 36693.1 4076.94 4211.16, 36696.6 4098.78 4223.86, 36693.1 4120.61 4223.86, 36683.1 4140.3 4223.86, 36667.5 4155.93 4223.86, 36647.8 4165.97 4223.86, 36625.9 4169.43 4223.86, 36604.1 4165.97 4223.86, 36584.4 4155.93 4223.86, 36568.8 4140.3 4223.86, 36558.7 4120.61 4223.86, 36555.3 4098.78 4223.86, 36558.7 4076.94 4223.86, 36568.8 4057.25 4223.86, 36584.4 4041.62 4223.86, 36604.1 4031.58 4223.86, 36625.9 4028.13 4223.86, 36647.8 4031.58 4223.86, 36667.5 4041.62 4223.86, 36683.1 4057.25 4223.86, 36693.1 4076.94 4223.86] } Normal { vector [ # points 42 0.99861 0.0527094 0, 0.99861 -0.0527077 0, 0.966032 0.258424 0, 0.933445 0.358721 0, 0.838884 0.54431 0, 0.776915 0.629605 0, 0.629635 0.776891 0, 0.544321 0.838877 0, 0.358728 0.933442 0, 0.258449 0.966025 0, 0.0527237 0.998609 0, -0.0527237 0.998609 0, -0.258449 0.966025 0, -0.358728 0.933442 0, -0.544287 0.838899 0, -0.62957 0.776943 0, -0.776862 0.629671 0, -0.838862 0.544344 0, -0.933445 0.358721 0, -0.966032 0.258424 0, -0.99861 0.0527094 0, -0.99861 -0.0527077 0, -0.966032 -0.258422 0, -0.933446 -0.358717 0, -0.838864 -0.544342 0, -0.776863 -0.629669 0, -0.62957 -0.776943 0, -0.544287 -0.838899 0, -0.358724 -0.933444 0, -0.258442 -0.966027 0, -0.05272 -0.998609 0, 0.05272 -0.998609 0, 0.258442 -0.966027 0, 0.358724 -0.933443 0, 0.544322 -0.838877 0, 0.629635 -0.776891 0, 0.776916 -0.629604 0, 0.838886 -0.544307 0, 0.933446 -0.358717 0, 0.966032 -0.258421 0, 0 0 -1, 0 0 1] } ShapeHints { creaseAngle 1.5708 } NormalBinding { value PER_VERTEX_INDEXED } IndexedFaceSet { coordIndex [ 60, 40, 41, -1,60, 41, 61, -1,61, 41, 42, -1,61, 42, 62, -1,62, 42, 43, -1,62, 43, 63, -1,63, 43, 44, -1,63, 44, 64, -1,64, 44, 45, -1,64, 45, 65, -1,65, 45, 46, -1, 65, 46, 66, -1,66, 46, 47, -1,66, 47, 67, -1,67, 47, 48, -1,67, 48, 68, -1,68, 48, 49, -1,68, 49, 69, -1,69, 49, 50, -1,69, 50, 70, -1,70, 50, 51, -1,70, 51, 71, -1, 71, 51, 52, -1,71, 52, 72, -1,72, 52, 53, -1,72, 53, 73, -1,73, 53, 54, -1,73, 54, 74, -1,74, 54, 55, -1,74, 55, 75, -1,75, 55, 56, -1,75, 56, 76, -1,76, 56, 57, -1, 76, 57, 77, -1,77, 57, 58, -1,77, 58, 78, -1,78, 58, 59, -1,78, 59, 79, -1,79, 59, 40, -1,79, 40, 60, -1,0, 19, 18, -1,0, 18, 17, -1,0, 17, 16, -1,0, 16, 15, -1,0, 15, 14, -1,0, 14, 13, -1,0, 13, 12, -1,0, 12, 11, -1,0, 11, 10, -1,0, 10, 9, -1,0, 9, 8, -1,0, 8, 7, -1,0, 7, 6, -1,0, 6, 5, -1,0, 5, 4, -1,0, 4, 3, -1,0, 3, 2, -1, 0, 2, 1, -1,20, 21, 22, -1,20, 22, 23, -1,20, 23, 24, -1,20, 24, 25, -1,20, 25, 26, -1, 20, 26, 27, -1,20, 27, 28, -1,20, 28, 29, -1,20, 29, 30, -1,20, 30, 31, -1,20, 31, 32, -1,20, 32, 33, -1,20, 33, 34, -1,20, 34, 35, -1,20, 35, 36, -1,20, 36, 37, -1, 20, 37, 38, -1,20, 38, 39, -1 ] normalIndex [ 0, 1, 2, -1,0, 2, 3, -1,3, 2, 4, -1,3, 4, 5, -1,5, 4, 6, -1,5, 6, 7, -1,7, 6, 8, -1, 7, 8, 9, -1,9, 8, 10, -1,9, 10, 11, -1,11, 10, 12, -1,11, 12, 13, -1,13, 12, 14, -1, 13, 14, 15, -1,15, 14, 16, -1,15, 16, 17, -1,17, 16, 18, -1,17, 18, 19, -1,19, 18, 20, -1,19, 20, 21, -1,21, 20, 22, -1,21, 22, 23, -1,23, 22, 24, -1,23, 24, 25, -1, 25, 24, 26, -1,25, 26, 27, -1,27, 26, 28, -1,27, 28, 29, -1,29, 28, 30, -1,29, 30, 31, -1,31, 30, 32, -1,31, 32, 33, -1,33, 32, 34, -1,33, 34, 35, -1,35, 34, 36, -1, 35, 36, 37, -1,37, 36, 38, -1,37, 38, 39, -1,39, 38, 1, -1,39, 1, 0, -1,40, 40, 40, -1, 40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1, 40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,40, 40, 40, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1, 41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1,41, 41, 41, -1, 41, 41, 41, -1,41, 41, 41, -1 ] } }