Research

GAMMA's research has included design and implementation of algebraic, geometric, and numeric algorithms and their applications to solid modeling, computer graphics, robotics, virtual environments, manufacturing, and physically-based modeling. Current areas of research are below.

Collision Detection Collision detection and proximity queries Crowd and Multi-agent Simulation Crowd and multi-agent simulation
Geometric and Solid Modeling Geometric and solid modeling GPGPU and Many-core Computing General-purpose computations using graphics processors (GPGPU) and many-core computing
Haptics and Interactive Applications Haptics and interactive applications Interactive Ray Tracing Interactive ray tracing
Motion and Path Planning Motion and path planning Physically-based Modeling, Simulation, and Animation Physically-based modeling, simulation, and animation
Sound Synthesis and Propagation Sound synthesis and propagation Walkthrough of Massive Models and Rendering Acceleration Walkthrough of massive models and rendering acceleration