44 #ifndef __GOAL_DATABASE_H__
45 #define __GOAL_DATABASE_H__
58 typedef ElementDB< GoalFactory, Goal > GoalDB;
62 #ifndef DOXYGEN_SHOULD_SKIP_THIS
74 #endif // DOXYGEN_SHOULD_SKIP_THIS
80 #endif // __GOAL_DATABASE_H__
The core namespace. All elements of Menge are contained in this namespace.
Definition: AgentGenerator.cpp:43
static void addBuiltins()
Adds the built-in factories to the database.
Definition: ElementDatabase.h:197
Defines the goal classes for agent behaviors.
The namespace contains the Behavior Finite State Machine (BFSM) definition.
static std::string getElementName()
Returns the name of the element managed by this database.
Definition: ElementDatabase.h:200
The base (templated) implementation of the database that tracks plug-in elements. ...
The factory for parsing xml data and instantiating goals.