44 #ifndef __GOAL_SELECTOR_DATABASE_H__
45 #define __GOAL_SELECTOR_DATABASE_H__
57 typedef ElementDB< GoalSelectorFactory, GoalSelector > GoalSelectorDB;
61 #ifndef DOXYGEN_SHOULD_SKIP_THIS
73 #endif // DOXYGEN_SHOULD_SKIP_THIS
77 #endif // __GOAL_SELECTOR_DATABASE_H__
The core namespace. All elements of Menge are contained in this namespace.
Definition: AgentGenerator.cpp:43
static void addBuiltins()
Adds the built-in factories to the database.
Definition: ElementDatabase.h:197
The namespace contains the Behavior Finite State Machine (BFSM) definition.
static std::string getElementName()
Returns the name of the element managed by this database.
Definition: ElementDatabase.h:200
The base (templated) implementation of the database that tracks plug-in elements. ...
Defines the mechanism for selecting a goal for an agent.
The factory for parsing xml data and instantiating goals.