Menge
Modular Pedestrian Simulation Framework for Research and Development
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Functionality for writing text on the OpenGL context. More...
#include "CoreConfig.h"
#include "image.h"
#include <string>
#include "SDL/SDL_ttf.h"
#include <map>
Go to the source code of this file.
Classes | |
class | Menge::SceneGraph::TextWriter |
A singleton class responsible for writing text to an OpenGL context. More... | |
Namespaces | |
Menge | |
The core namespace. All elements of Menge are contained in this namespace. | |
Functionality for writing text on the OpenGL context.