Menge
Modular Pedestrian Simulation Framework for Research and Development
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Functionality to realize Behavior FSM from configuration. More...
#include "FSMDescrip.h"
#include "FSM.h"
#include "NavMesh.h"
#include "fsmCommon.h"
#include "Core.h"
#include "State.h"
#include "Transitions/Transition.h"
#include "GoalSelectors/GoalSelector.h"
#include "GoalSelectors/GoalSelectorIdentity.h"
#include "GoalSelectors/GoalSelectorShared.h"
#include "SpatialQueries/SpatialQuery.h"
#include "Elevations/Elevation.h"
#include "VelocityComponents/VelCompConst.h"
#include "Events/Event.h"
#include "Events/EventException.h"
#include "Events/EventSystem.h"
#include "BaseAgent.h"
#include "SimulatorInterface.h"
#include "SimulatorState.h"
Namespaces | |
Menge | |
The core namespace. All elements of Menge are contained in this namespace. | |
Functions | |
FSM * | Menge::BFSM::buildFSM (FSMDescrip &fsmDescrip, Agents::SimulatorInterface *sim, bool VERBOSE=false) |
Templated function which builds the behavior fsm from the behavior configuration given. More... | |
Functionality to realize Behavior FSM from configuration.