Menge
Modular Pedestrian Simulation Framework for Research and Development
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Menge::BFSM::ConstVelComponent Class Reference

A velocity component that always returns a constant velocity. More...

#include <VelCompConst.h>

Inheritance diagram for Menge::BFSM::ConstVelComponent:
Menge::BFSM::VelComponent Menge::Element

Public Member Functions

 ConstVelComponent ()
 Default constructor.
 
 ConstVelComponent (const Vector2 &vel)
 Constructor. More...
 
void setVelocity (const Vector2 &velocity)
 Sets the constant velocity. More...
 
virtual void setPrefVelocity (const Agents::BaseAgent *agent, const Goal *goal, Agents::PrefVelocity &pVel)
 Computes and sets the agent's preferred velocity. More...
 
Vector2 getConstVelocity () const
 Returns the constant velocity. More...
 
virtual VelCompContextgetContext ()
 Provides a display context for interacting with this velocity component. More...
 
- Public Member Functions inherited from Menge::BFSM::VelComponent
 VelComponent ()
 Default constructor.
 
virtual void onEnter (Agents::BaseAgent *agent)
 Called when the agent enters the state which possesses this velocity component. More...
 
virtual void onExit (Agents::BaseAgent *agent)
 Called when the agent leaves the state which possesses this velocity component. More...
 
- Public Member Functions inherited from Menge::Element
void destroy ()
 This supplants the destructor. More...
 
virtual BFSM::TaskgetTask ()
 Return an optional task associated with this element. More...
 
virtual SceneGraph::GLNodegetSGNode ()
 Returns an optional visualization element associated with the element. More...
 

Protected Attributes

Vector2 _dir
 The direction of the constant preferred velocity.
 
float _speed
 The speed of the constant preferred velocity.
 

Friends

class ConstVCFactory
 

Additional Inherited Members

- Protected Member Functions inherited from Menge::BFSM::VelComponent
virtual ~VelComponent ()
 Virtual destructor.
 

Detailed Description

A velocity component that always returns a constant velocity.

Constructor & Destructor Documentation

Menge::BFSM::ConstVelComponent::ConstVelComponent ( const Vector2 vel)

Constructor.

Parameters
velThe preferred velocity to return.

Member Function Documentation

Vector2 Menge::BFSM::ConstVelComponent::getConstVelocity ( ) const
inline

Returns the constant velocity.

Returns
The velocity computed by this constant velocity component.
VelCompContext * Menge::BFSM::ConstVelComponent::getContext ( )
virtual

Provides a display context for interacting with this velocity component.

It is the responsibility of the caller to delete the provided context.

Returns
A pointer to a context for this vel component.

Reimplemented from Menge::BFSM::VelComponent.

void Menge::BFSM::ConstVelComponent::setPrefVelocity ( const Agents::BaseAgent agent,
const Goal goal,
Agents::PrefVelocity pVel 
)
virtual

Computes and sets the agent's preferred velocity.

The velocity component directly sets preferred velocity values in the the provided preferred velocity instance. See Agents::PrefVelocity for details. Rather than setting the agent's preferred velocity value directly, a reference to a preferred velocity instance is passed in to make the use more general. This allows the computation of the preferred velocity for the agent, without necessarily making changes to it.

Parameters
agentThe agent for which a preferred velocity is computed.
goalThe agent's goal (although this may be ignored).
pVelThe instance of Agents::PrefVelocity to set.

Implements Menge::BFSM::VelComponent.

void Menge::BFSM::ConstVelComponent::setVelocity ( const Vector2 velocity)

Sets the constant velocity.

Parameters
velocityThe velocity for this velocity component.

The documentation for this class was generated from the following files: