44 #ifndef __GRAPH_COMMON_H__
45 #define __GRAPH_COMMON_H__
53 #include "mengeCommon.h"
66 #define GL_BGRA 0x80E1
69 #ifndef GL_CLAMP_TO_EDGE
73 #define GL_CLAMP_TO_EDGE 0x812F
76 #endif // __GRAPH_COMMON_H__
The definition of a 4x4 transformation matrix.
Some common mathematical constants.