Menge Plugin Examples
A Collection of Example Plugins for the Menge Framework
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Implementatin of freestyle formations. More...
#include <map>
#include <vector>
#include "FSM.h"
#include "BaseAgent.h"
#include "resources/Resource.h"
#include "mengeCommon.h"
#include "PrefVelocity.h"
Go to the source code of this file.
Classes | |
struct | Formations::FormationPoint |
The data structure representing a point in the formation. More... | |
class | Formations::FreeFormation |
The class for modeling a freestyle formation. More... | |
Namespaces | |
Formations | |
The name space for the Formation Model. | |
Typedefs | |
typedef ResourcePtr < FreeFormation > | Formations::FormationPtr |
The definition of the managed pointer for formation data. | |
Functions | |
FormationPtr | Formations::loadFormation (const std::string &fileName) throw ( ResourceException ) |
load a formation More... | |
Implementatin of freestyle formations.
An implemenatation of the paper at: http://graphics.cs.uh.edu/wp-content/papers/2013/2011_CGA-crowd-formation-generation-preprint.pdf