Menge
Modular Pedestrian Simulation Framework for Research and Development
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Class to handle camera transformations in OpenGL. More...
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Classes | |
class | Menge::SceneGraph::GLCamera |
The class for controlling the view camera: it's position, orientation field of view, projection matrix, etc. More... | |
Namespaces | |
Menge | |
The core namespace. All elements of Menge are contained in this namespace. | |
Class to handle camera transformations in OpenGL.