Menge
Modular Pedestrian Simulation Framework for Research and Development
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GLLight.h File Reference

A simple light for defining OpenGL lighting properties. More...

#include "CoreConfig.h"
#include <vector>

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Classes

class  Menge::SceneGraph::GLLight
 The OpenGL light class. Defines a light for the basic OpenGL pipeline. More...
 

Namespaces

 Menge
 The core namespace. All elements of Menge are contained in this namespace.
 

Typedefs

typedef std::vector< GLLight > Menge::SceneGraph::GLLightVector
 An STL vector of GLLight objects.
 
typedef GLLightVector::iterator Menge::SceneGraph::GLLightVectorItr
 An iterator for the GLLightVector.
 
typedef
GLLightVector::const_iterator 
Menge::SceneGraph::GLLightVectorCItr
 A const iterator for the GLLightVector.
 

Detailed Description

A simple light for defining OpenGL lighting properties.