Menge
Modular Pedestrian Simulation Framework for Research and Development
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Specification for an OpenGL based 3D viewer. More...
#include "SDL/SDL.h"
#include <string>
#include <vector>
#include "CoreConfig.h"
#include "GLCamera.h"
#include "GLGroundPlane.h"
#include "GLScene.h"
#include "Profiler.h"
#include "ScreenGrab.h"
Go to the source code of this file.
Classes | |
class | Menge::Vis::GLViewer |
Class for defining an OpenGL Viewer. More... | |
Namespaces | |
Menge | |
The core namespace. All elements of Menge are contained in this namespace. | |
Vis | |
The namespace containing visualization functionality for the pedestrian simulation. | |
Specification for an OpenGL based 3D viewer.
Can draw a SceneGraph GLScene, perform view manipulation and overlay text on the scene.