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Menge
Modular Pedestrian Simulation Framework for Research and Development
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Defines the mechanism for selecting a goal for an agent. More...
#include "CoreConfig.h"
#include "fsmCommon.h"
#include "Element.h"
#include "ReadersWriterLock.h"
#include "MengeException.h"
#include <map>
Go to the source code of this file.
Classes | |
class | Menge::BFSM::GoalSelectorException |
Exception class for goal generation. More... | |
class | Menge::BFSM::GoalSelectorFatalException |
Exception thrown when the goal selector has an error which cannot be recovered from. More... | |
class | Menge::BFSM::GoalSelector |
The base, abstract class for selecting per-agent goals. More... | |
Namespaces | |
Menge | |
The core namespace. All elements of Menge are contained in this namespace. | |
Functions | |
GoalSelector * | Menge::BFSM::parseGoalSelector (TiXmlElement *node, const std::string &behaveFldr) |
Parses a TinyXML element containing a goal selector specification. More... | |
Defines the mechanism for selecting a goal for an agent.