Menge
Modular Pedestrian Simulation Framework for Research and Development
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SpatialQuery.h
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38 
45 #ifndef __SPATIAL_QUERY_H__
46 #define __SPATIAL_QUERY_H__
47 
48 
49 // UTILS
50 #include "CoreConfig.h"
51 #include "Element.h"
52 #include "Obstacle.h"
54 #include "MengeException.h"
55 #include <vector>
56 
57 namespace Menge {
58 
59  namespace Agents {
60 
64  class MENGE_API SpatialQueryException : public virtual MengeException {
65  public:
70 
76  SpatialQueryException( const std::string & s ): MengeException(s) {}
77  };
78 
83  public:
88 
95  };
96 
97  // FORWARD DECLARATIONS
98  class BaseAgent;
99 
114  class MENGE_API SpatialQuery : public Element {
115  public:
119  SpatialQuery();
120 
121  protected:
125  virtual ~SpatialQuery() {}
126 
127  // Agent operations
128  public:
132  virtual void setAgents( const std::vector< BaseAgent * > & agents ) = 0;
133 
139  virtual void updateAgents() = 0;
140 
145  virtual void addObstacle(Obstacle *obs);
146 
152  const std::vector< Obstacle * > getObstacles() {return _obstacles;};
153 
158  virtual void agentQuery( ProximityQuery *query) const = 0;
159 
160  // Obstacle operations
161 
166  virtual void processObstacles() = 0;
167 
172  virtual void obstacleQuery( ProximityQuery *query) const = 0;
173 
186  virtual bool queryVisibility(const Vector2& q1, const Vector2& q2, float radius) const = 0;
187 
194  virtual void setNeighborVisibleTest( bool state ) {}
195 
201  inline void setTestVisibility( bool status ) { _testVisibility = status; }
202 
209  inline bool getTestVisibility() const { return _testVisibility; }
210 
211  protected:
217 
222  std::vector<Obstacle *> _obstacles;
223  };
224  } // namespace Agents
225 } // namespace Menge
226 #endif // __SPATIAL_QUERY_H__
std::vector< Obstacle * > _obstacles
an internal central list of obstacles
Definition: SpatialQuery.h:222
The core namespace. All elements of Menge are contained in this namespace.
Definition: AgentGenerator.cpp:43
const std::vector< Obstacle * > getObstacles()
returns the collected obstacles of the spatial query for use in visualization
Definition: SpatialQuery.h:152
virtual void setNeighborVisibleTest(bool state)
Sets the spatial query to include visibility in finding agent neighbors.
Definition: SpatialQuery.h:194
Contains the Obstacle class.
Sets up the proper compiler directives for platform and dll export/import.
The base definition for exceptions in Menge.
Base class for all Menge elements.
void setTestVisibility(bool status)
Sets the test visibility status of the neighbor functions.
Definition: SpatialQuery.h:201
SpatialQueryFatalException()
Default constructor.
Definition: SpatialQuery.h:87
The basic interface of extendible Menge Elements.
Definition: Element.h:67
virtual ~SpatialQuery()
Virtual destructor.
Definition: SpatialQuery.h:125
Base exception class for menge operations.
Definition: MengeException.h:58
The base class for filtering spatial queries according to proximity.
Definition: ProximityQuery.h:72
The fatal spatial query exception.
Definition: SpatialQuery.h:82
SpatialQueryException(const std::string &s)
Constructor with message.
Definition: SpatialQuery.h:76
Exception class for spatial query operations.
Definition: SpatialQuery.h:64
bool getTestVisibility() const
Reports the test visibility property of the spatial query instance.
Definition: SpatialQuery.h:209
Base class for fatal exceptions.
Definition: MengeException.h:99
SpatialQueryException()
Default constructor.
Definition: SpatialQuery.h:69
Defines static obstacles in the simulation.
Definition: Obstacle.h:56
The base class for performing spatial queries.
Definition: SpatialQuery.h:114
The base class for all objects which actually perform filtering and store results from spatial querie...
SpatialQueryFatalException(const std::string &s)
Constructor with message.
Definition: SpatialQuery.h:94
The namespace that contains the basic simulation mechanisms.
bool _testVisibility
Dictates if visibility queries should be used (true) for neighbor queries or not (false).
Definition: SpatialQuery.h:216