Menge
Modular Pedestrian Simulation Framework for Research and Development
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StateSelectorDatabase.h
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1 /*
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3 License
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5 Menge
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37 */
38 
47 #ifndef __STATE_SELECTOR_DATABASE_H__
48 #define __STATE_SELECTOR_DATABASE_H__
49 
50 #include "ElementDatabase.h"
53 
54 namespace Menge {
55 
56  namespace Agents {
60  typedef ElementDB< StateSelectorFactory, StateSelector > StateSelectorDB;
61 
62  } // namespace Agents
63 
64 #ifndef DOXYGEN_SHOULD_SKIP_THIS
65 
68 
69 #endif // DOXYGEN_SHOULD_SKIP_THIS
70 
71 } // namespace Menge
72 #endif // __STATE_SELECTOR_DATABASE_H__
The core namespace. All elements of Menge are contained in this namespace.
Definition: AgentGenerator.cpp:43
static void addBuiltins()
Adds the built-in factories to the database.
Definition: ElementDatabase.h:197
The factory for parsing xml data and instantiating profile selector implementations.
static std::string getElementName()
Returns the name of the element managed by this database.
Definition: ElementDatabase.h:200
The base (templated) implementation of the database that tracks plug-in elements. ...
The namespace that contains the basic simulation mechanisms.
The definition of the agent initial state selector element. This is the mechanism which determines wh...