This is the complete list of members for Menge::NavMeshEdge, including all inherited members.
_dir | Menge::NavMeshEdge | protected |
_distance | Menge::NavMeshEdge | protected |
_node0 | Menge::NavMeshEdge | protected |
_node1 | Menge::NavMeshEdge | protected |
_point | Menge::NavMeshEdge | protected |
_width | Menge::NavMeshEdge | protected |
getClearDirection(const Vector2 &pos, float radius, const Vector2 &dir) const | Menge::NavMeshEdge | |
getDirection() const | Menge::NavMeshEdge | inline |
getDist(const Vector2 &pt) const | Menge::NavMeshEdge | inline |
getFirstNode() const | Menge::NavMeshEdge | inline |
getNodeDistance(float minWidth) | Menge::NavMeshEdge | |
getNodeDistance() const | Menge::NavMeshEdge | inline |
getOtherByID(unsigned int id) const | Menge::NavMeshEdge | |
getOtherByPtr(const NavMeshNode *node) | Menge::NavMeshEdge | |
getOtherByPtr(const NavMeshNode *node) const | Menge::NavMeshEdge | |
getP0() const | Menge::NavMeshEdge | inline |
getP0(float dist) const | Menge::NavMeshEdge | inline |
getP1() const | Menge::NavMeshEdge | inline |
getP1(float dist) const | Menge::NavMeshEdge | inline |
getPoint(float t) const | Menge::NavMeshEdge | inline |
getSqDist(const Vector2 &pt) const | Menge::NavMeshEdge | |
getSqDist(const Vector2 &pt, Vector2 &nearPt) const | Menge::NavMeshEdge | |
getWidth() const | Menge::NavMeshEdge | inline |
loadFromAscii(std::ifstream &f, Vector2 *vertices) | Menge::NavMeshEdge | |
NavMesh (defined in Menge::NavMeshEdge) | Menge::NavMeshEdge | friend |
NavMeshEdge() | Menge::NavMeshEdge | |
pointClear(const Vector2 &pos, float radius, float param) const | Menge::NavMeshEdge | |
pointOnLeft(unsigned int id) const | Menge::NavMeshEdge | |
pointOnLeft(const NavMeshNode *node) const | Menge::NavMeshEdge | |
setClearDirections(const Vector2 &pos, float radius, const Vector2 &dir, Agents::PrefVelocity &pVel) const | Menge::NavMeshEdge | |
setDirection(const Vector2 &d) | Menge::NavMeshEdge | inline |
setNodes(NavMeshNode *n0, NavMeshNode *n1) | Menge::NavMeshEdge | inline |
setPoint(const Vector2 &p) | Menge::NavMeshEdge | inline |
setWidth(float w) | Menge::NavMeshEdge | inline |
targetPoint(const Vector2 &pos, float radius) const | Menge::NavMeshEdge | |
~NavMeshEdge() | Menge::NavMeshEdge | |