Menge
Modular Pedestrian Simulation Framework for Research and Development
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This is the complete list of members for Menge::SceneGraph::GLLight, including all inherited members.
_diff | Menge::SceneGraph::GLLight | protected |
_pos | Menge::SceneGraph::GLLight | protected |
_space | Menge::SceneGraph::GLLight | protected |
CAMERA enum value (defined in Menge::SceneGraph::GLLight) | Menge::SceneGraph::GLLight | |
DIRECTIONAL enum value (defined in Menge::SceneGraph::GLLight) | Menge::SceneGraph::GLLight | |
GLLight() | Menge::SceneGraph::GLLight | |
initGL(int i, LightSpace space=WORLD) const | Menge::SceneGraph::GLLight | |
LightSpace enum name | Menge::SceneGraph::GLLight | |
LightType enum name | Menge::SceneGraph::GLLight | |
POINT enum value (defined in Menge::SceneGraph::GLLight) | Menge::SceneGraph::GLLight | |
setColor(float r, float g, float b, float a=1.0) | Menge::SceneGraph::GLLight | |
setDefaults() | Menge::SceneGraph::GLLight | |
setLightType(LightType lightType) | Menge::SceneGraph::GLLight | |
setPosition(float x, float y, float z, float w=-1.f) | Menge::SceneGraph::GLLight | |
setSpace(LightSpace space) | Menge::SceneGraph::GLLight | inline |
WORLD enum value (defined in Menge::SceneGraph::GLLight) | Menge::SceneGraph::GLLight |