A Tutorial on
Interactive Hair Modeling: Techniques and Challenges

Topics Covered

This course is designed to cover recent techniques and current challenges in hair modeling, including hair styling, simulation and rendering. We have assembled an excellent team of researchers and developers from both academia and industry to cover topics on fundamental algorithm design and their applications. Techniques presented offer a fine balance between algorithmic performance, visual quality, and physical correctness. We will also discuss the application and system requirements for different areas, including entertainment, VR, and CAD/CAM industry.

Hair Animation

  • Wisp-Tree Representation (Marie-Paule Cani)
  • Simulation Levels of Detail (Ming C. Lin)
  • Free-Form Deformation Based Scalable Approaches (Nadia Magnenat-Thalmann)
  • Animating Hair with Water and Styling Products (Kelly Ward)
  • Hair Rendering

  • Interactive Self-Shadowing using GPUs (Florence Bertails)
  • Real-time Rendering of Wet and Stylized Hair (Kelly Ward)
  • Virtual Hair Styling

  • Application Requirements of VR and CAD Systems (Nadia Magnenat-Thalmann)
  • Industrial Perspectives (Kelly Ward)
  • Physically-based Virtual Hair Salon (Kelly Ward & Florence Bertails)
  • Interactive 3D Hair Dressing with Force Feedback (Nadia Magnenat-Thalmann)
  • About Us | Site Map | Contact Us | ©2006