Menge
Modular Pedestrian Simulation Framework for Research and Development
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GLCamera.h File Reference

Class to handle camera transformations in OpenGL. More...

#include "CoreConfig.h"
#include "graphCommon.h"

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Classes

class  Menge::SceneGraph::GLCamera
 The class for controlling the view camera: it's position, orientation field of view, projection matrix, etc. More...
 

Namespaces

 Menge
 The core namespace. All elements of Menge are contained in this namespace.
 

Detailed Description

Class to handle camera transformations in OpenGL.