Menge
Modular Pedestrian Simulation Framework for Research and Development
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GLGroundPlane.h
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38 
44 #ifndef __GL_GROUND_PLANE_H__
45 #define __GL_GROUND_PLANE_H__
46 
47 #include "CoreConfig.h"
48 #include "GLNode.h"
49 
50 namespace Menge {
51 
52  namespace SceneGraph {
53 
61  class MENGE_API GLGroundPlane: public GLNode {
62  public:
71  GLGroundPlane( float width, float height, float majorDist, int minorCount );
72 
76  ~GLGroundPlane(void);
77 
81  void newContext();
82 
88  float getWidth() const { return _width; }
89 
95  void setWidth( float w );
96 
102  float getHeight() const { return _height; }
103 
109  void setHeight( float h );
110 
116  float getMajorDistance() const { return _majorDist; }
117 
123  void setMajorDistance( float dist );
124 
130  int getMinorCount() const { return _minorCount; }
131 
137  void setMinorCount( int count );
138 
146  void setLineColor( float r, float g, float b );
147 
154  void drawGL( bool select=false );
155 
156  private:
161  float _width;
162 
167  float _height;
168 
172  float _majorDist;
173 
177  int _minorCount;
178 
182  void plotGL();
183 
189  void initGL();
190 
194  void clearGL();
195 
200  unsigned int GL_ID;
201 
205  Vector3 _lineColor;
206  };
207 
208  } // namespace SceneGraph
209 } // namespace Menge
210 #endif // __GL_GROUND_PLANE_H__
The core namespace. All elements of Menge are contained in this namespace.
Definition: AgentGenerator.cpp:43
int getMinorCount() const
Report the number of minor lines between major lines.
Definition: GLGroundPlane.h:130
An abstact class – a generic, scene graph node.
Definition: GLNode.h:66
Sets up the proper compiler directives for platform and dll export/import.
float getHeight() const
Report the height of the ground plane (extent along world y-axis).
Definition: GLGroundPlane.h:102
The basic scene graph node. Any object which can be placed into the scene graph is an instance or sub...
The SceneGraph (SceneGraph) name space, containing all elements to use in a SceneGraph.
A ground plane approximation – z = 0, in world space.
Definition: GLGroundPlane.h:61
float getMajorDistance() const
Report the distance between major lines.
Definition: GLGroundPlane.h:116
float getWidth() const
Report the width of the ground plane (extent along world x-axis).
Definition: GLGroundPlane.h:88