Menge
Modular Pedestrian Simulation Framework for Research and Development
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Classes | Namespaces
GLScene.h File Reference

The definition of the scene – the root of the directed, acyclic scene graph. More...

#include "CoreConfig.h"
#include "GLNode.h"
#include "System.h"
#include "Context.h"
#include "GLLight.h"
#include <list>

Go to the source code of this file.

Classes

class  Menge::SceneGraph::GLScene
 The class which contains the entire drawable scene. More...
 

Namespaces

 Menge
 The core namespace. All elements of Menge are contained in this namespace.
 

Detailed Description

The definition of the scene – the root of the directed, acyclic scene graph.

It contains transforms, instances, lights, etc. It does not contain a camera. That is part of the viewer.