44 #ifndef __STATE_SELECTOR_H__
45 #define __STATE_SELECTOR_H__
47 #include "mengeCommon.h"
119 virtual std::string getState() = 0;
124 #endif // __PROFILE_SELECTOR_H__
The core namespace. All elements of Menge are contained in this namespace.
Definition: AgentGenerator.cpp:43
StateSelectorException()
Default constructor.
Definition: StateSelector.h:64
StateSelectorFatalException()
Default constructor.
Definition: StateSelector.h:82
Base class for all Menge elements.
The basic interface of extendible Menge Elements.
Definition: Element.h:67
Base exception class for menge operations.
Definition: MengeException.h:58
The base class for selecting an agent's intial state.
Definition: StateSelector.h:98
Exception class for state selector computation.
Definition: StateSelector.h:59
The fatal state selector exception.
Definition: StateSelector.h:77
StateSelectorException(const std::string &s)
Constructor with message.
Definition: StateSelector.h:71
Base class for fatal exceptions.
Definition: MengeException.h:99
The namespace that contains the basic simulation mechanisms.
StateSelectorFatalException(const std::string &s)
Constructor with message.
Definition: StateSelector.h:89