void destroy()
This supplants the destructor.
Definition: VelCompContext.h:91
virtual ~VelCompContext()
Destructor.
Definition: VelCompContext.h:97
The base context class for defining a how events are handled. It also is responsible drawing UI eleme...
Definition: Context.h:156
VelCompContext()
Constructor.
Definition: VelCompContext.h:75
virtual void draw3DGL(const Agents::BaseAgent *agt, const Goal *goal)
Draw context elements into the 3D world.
Definition: VelCompContext.h:119
Base context for finite state machine velocity components.
Definition: VelCompContext.h:70
Defines a context for handling user interaction (mouse and keyboard input).