Menge
Modular Pedestrian Simulation Framework for Research and Development
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The class responsible for finding, managing, and deleting plugins. More...
#include <PluginEngine.h>
Public Member Functions | |
MENGE_API | PluginEngine (SimulatorDB *simDB) |
Default constructor. More... | |
MENGE_API | ~PluginEngine () |
Destructor. | |
MENGE_API size_t | loadPlugins (const std::string &pluginFldr) |
Initialize plug-ins from the given directory. More... | |
MENGE_API void | registerModelDBEntry (SimulatorDBEntry *dbEntry) |
Register a simulator database entry. More... | |
MENGE_API void | registerActionFactory (BFSM::ActionFactory *factory) |
Register an ActionFactory. More... | |
MENGE_API void | registerConditionFactory (BFSM::ConditionFactory *factory) |
Register a ConditionFactory. More... | |
MENGE_API void | registerTargetFactory (BFSM::TargetFactory *factory) |
Register a TargetFactory. More... | |
MENGE_API void | registerVelCompFactory (BFSM::VelCompFactory *factory) |
Register a VelCompFactory. More... | |
MENGE_API void | registerVelModFactory (BFSM::VelModFactory *factory) |
Register a VelModFactory. More... | |
MENGE_API void | registerTaskFactory (BFSM::TaskFactory *factory) |
Register a TaskFactory. More... | |
MENGE_API void | registerGoalFactory (BFSM::GoalFactory *factory) |
Register a GoalFactory. More... | |
MENGE_API void | registerGoalSelectorFactory (BFSM::GoalSelectorFactory *factory) |
Register a GoalSelectorFactory. More... | |
MENGE_API void | registerElevationFactory (Agents::ElevationFactory *factory) |
Register an ElevationFactory. More... | |
MENGE_API void | registerSpatialQueryFactory (Agents::SpatialQueryFactory *factory) |
Register an SpatialQueryFactory. More... | |
MENGE_API void | registerAgentGeneratorFactory (Agents::AgentGeneratorFactory *factory) |
Register an AgentGeneratorFactory. More... | |
MENGE_API void | registerObstacleSetFactory (Agents::ObstacleSetFactory *factory) |
Register an ObstacleSetFactory. More... | |
MENGE_API void | registerProfileSelectorFactory (Agents::ProfileSelectorFactory *factory) |
Register an ProfileSelectorFactory. More... | |
MENGE_API void | registerStateSelectorFactory (Agents::StateSelectorFactory *factory) |
Register an StateSelectorFactory. More... | |
MENGE_API void | registerEventEffectFactory (EventEffectFactory *factory) |
Register an EventEffectFactory. More... | |
MENGE_API void | registerEventTriggerFactory (EventTriggerFactory *factory) |
Register an EventTriggerFactory. More... | |
MENGE_API void | registerEventTargetFactory (EventTargetFactory *factory) |
Register an EventTargetFactory. More... | |
Protected Attributes | |
PluginMap | _plugins |
The loaded plugins. | |
SimulatorDB * | _simDB |
The simulator database for registration. | |
The class responsible for finding, managing, and deleting plugins.
Menge::PluginEngine::PluginEngine | ( | SimulatorDB * | simDB | ) |
Default constructor.
simDB | A simulator database for pedestrian model registration |
size_t Menge::PluginEngine::loadPlugins | ( | const std::string & | pluginFldr | ) |
Initialize plug-ins from the given directory.
pluginFldr | The folder to search for plugins. |
void Menge::PluginEngine::registerActionFactory | ( | BFSM::ActionFactory * | factory | ) |
Register an ActionFactory.
factory | An instance of the ActionFactory to register |
void Menge::PluginEngine::registerAgentGeneratorFactory | ( | Agents::AgentGeneratorFactory * | factory | ) |
Register an AgentGeneratorFactory.
factory | An instance of the AgentGeneratorFactory to register |
void Menge::PluginEngine::registerConditionFactory | ( | BFSM::ConditionFactory * | factory | ) |
Register a ConditionFactory.
factory | An instance of the ConditionFactory to register |
void Menge::PluginEngine::registerElevationFactory | ( | Agents::ElevationFactory * | factory | ) |
Register an ElevationFactory.
factory | An instance of the ElevationFactory to register |
void Menge::PluginEngine::registerEventEffectFactory | ( | EventEffectFactory * | factory | ) |
Register an EventEffectFactory.
factory | An instance of the EventEffectFactory to register |
void Menge::PluginEngine::registerEventTargetFactory | ( | EventTargetFactory * | factory | ) |
Register an EventTargetFactory.
factory | An instance of the EventTargetFactory to register |
void Menge::PluginEngine::registerEventTriggerFactory | ( | EventTriggerFactory * | factory | ) |
Register an EventTriggerFactory.
factory | An instance of the EventTriggerFactory to register |
void Menge::PluginEngine::registerGoalFactory | ( | BFSM::GoalFactory * | factory | ) |
Register a GoalFactory.
factory | An instance of the GoalFactory to register |
void Menge::PluginEngine::registerGoalSelectorFactory | ( | BFSM::GoalSelectorFactory * | factory | ) |
Register a GoalSelectorFactory.
factory | An instance of the GoalSelectorFactory to register |
void Menge::PluginEngine::registerModelDBEntry | ( | SimulatorDBEntry * | dbEntry | ) |
Register a simulator database entry.
dbEntry | An instance of a model database entry to register. |
void Menge::PluginEngine::registerObstacleSetFactory | ( | Agents::ObstacleSetFactory * | factory | ) |
Register an ObstacleSetFactory.
factory | An instance of the ObstacleSetFactory to register |
void Menge::PluginEngine::registerProfileSelectorFactory | ( | Agents::ProfileSelectorFactory * | factory | ) |
Register an ProfileSelectorFactory.
factory | An instance of the ProfileSelectorFactory to register |
void Menge::PluginEngine::registerSpatialQueryFactory | ( | Agents::SpatialQueryFactory * | factory | ) |
Register an SpatialQueryFactory.
factory | An instance of the SpatialQueryFactory to register |
void Menge::PluginEngine::registerStateSelectorFactory | ( | Agents::StateSelectorFactory * | factory | ) |
Register an StateSelectorFactory.
factory | An instance of the StateSelectorFactory to register |
void Menge::PluginEngine::registerTargetFactory | ( | BFSM::TargetFactory * | factory | ) |
Register a TargetFactory.
factory | An instance of the TargetFactory to register |
void Menge::PluginEngine::registerTaskFactory | ( | BFSM::TaskFactory * | factory | ) |
Register a TaskFactory.
factory | An instance of the TaskFactory to register |
void Menge::PluginEngine::registerVelCompFactory | ( | BFSM::VelCompFactory * | factory | ) |
Register a VelCompFactory.
factory | An instance of the VelCompFactory to register |
void Menge::PluginEngine::registerVelModFactory | ( | BFSM::VelModFactory * | factory | ) |
Register a VelModFactory.
factory | An instance of the VelModifier to register |