Menge
Modular Pedestrian Simulation Framework for Research and Development
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struct to store agent proximity query results. More...
#include <SpatialQueryStructs.h>
Public Member Functions | |
NearAgent (float distance, const BaseAgent *agt) | |
constructor More... | |
Public Attributes | |
float | distanceSquared |
distanceSquared to the agent | |
const BaseAgent * | agent |
the agent pointer | |
struct to store agent proximity query results.
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inline |
constructor
distance | the distance to store in the struct |
agt | the agent to store in the struct |