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ZanlungoAgentContext.h
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38 
45 #ifndef __ZANLUNGO_AGENT_CONTEXT_H__
46 #define __ZANLUNGO_AGENT_CONTEXT_H__
47 
48 #include "BaseAgentContext.h"
49 
50 using namespace Menge;
51 
52 namespace Zanlungo {
53  // forward declarations
54  class Agent;
55 
60  class AgentContext : public BaseAgentContext {
61  public:
69  AgentContext( VisAgent ** agents, unsigned int agtCount );
70 
76  virtual std::string contextName() const { return "Zanlungo 2010"; }
77 
86  virtual SceneGraph::ContextResult handleKeyboard( SDL_Event & e );
87 
88  protected:
95  virtual void draw3DGL( bool select=false );
96 
104  virtual std::string agentText( const Agents::BaseAgent * agent ) const;
105 
109  bool _showTTI;
110 
117 
123  void drawTTI( const Agent * agt );
124 
129 
135  void drawForce( const Agent * agt );
136 
144  void singleAgentForce( const Agent * agt, const Agent * other, float TTI );
145 
151  void drawOrientationFan( const Agent * agt );
152  };
153 } // namespace Zanlungo
154 
155 #endif // __ZANLUNGO_AGENT_CONTEXT_H__
int _ttiObject
The id of the time to interaction structure shown. If zero, all agents, if positive, a single agent if negative, an obstacle.
Definition: ZanlungoAgentContext.h:116
SDL_Event SDL_Event
virtual std::string contextName() const
Returns the name of the context for display.
Definition: ZanlungoAgentContext.h:76
Contains the specification of the pedestrian model based on the Zanlungo et al., 2011 paper...
Definition: ZanlungoAgent.cpp:44
The context for displaying the computational aspects of the Zanlungo model (see Agents::Zanlungo::Age...
Definition: ZanlungoAgentContext.h:60
bool _showTTI
Determines whether the time to interaction is displayed.
Definition: ZanlungoAgentContext.h:109
bool _showForce
Determines if the force vectors are drawn.
Definition: ZanlungoAgentContext.h:128
Agent definition for the Zanlungo pedestrian model.
Definition: ZanlungoAgent.h:57