Menge
Modular Pedestrian Simulation Framework for Research and Development
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Defines a context for handling user interaction (mouse and keyboard input). More...
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Classes | |
class | Menge::SceneGraph::ContextResult |
Defines the result of the context's consideration of user input. More... | |
class | Menge::SceneGraph::Context |
The base context class for defining a how events are handled. It also is responsible drawing UI elements in both screen space and in viewer world space. While the main viewer handles basic view manipulation, all other interactions should be handled with a context. More... | |
class | Menge::SceneGraph::SelectContext |
A context that performs object selection by directly clicking on selectable entities in the OpenGL context. More... | |
Namespaces | |
Menge | |
The core namespace. All elements of Menge are contained in this namespace. | |
SceneGraph | |
The SceneGraph (SceneGraph) name space, containing all elements to use in a SceneGraph. | |
Typedefs | |
typedef SDL_Event | SDL_Event |
Forward declaration of the SDL event type. | |
Defines a context for handling user interaction (mouse and keyboard input).