45 #ifndef __AGENT_EVENT_EFFECT_H__
46 #define __AGENT_EVENT_EFFECT_H__
54 class AgentEventTarget;
104 #endif // __AGENT_EVENT_EFFECT_H__
The core namespace. All elements of Menge are contained in this namespace.
Definition: AgentGenerator.cpp:43
The definition of the event effect – defines the response to a triggered response.
The base class for all event targets.
Definition: EventTarget.h:66
The definition of a response to an event.
Definition: EventEffect.h:65
Defines the basic agent properties and functionality that all simulation agents share.
Definition: BaseAgent.h:123
The namespace that contains the basic simulation mechanisms.
The event effect class that operates on sets of agents.
Definition: AgentEventEffect.h:63
The definition of the basic event effect factory.