Menge
Modular Pedestrian Simulation Framework for Research and Development
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GoalSelectorSet.h
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38 
45 #ifndef __GOAL_SELECTOR_SET_H__
46 #define __GOAL_SELECTOR_SET_H__
47 
48 #include "CoreConfig.h"
49 #include "fsmCommon.h"
52 #include "GoalSet.h"
53 
54 namespace Menge {
55 
56  namespace BFSM {
62  class MENGE_API SetGoalSelector : public GoalSelector {
63  public:
68 
77  void setGoalSet( std::map< size_t, GoalSet * > & goalSets );
78 
84  void setGoalSetID( size_t id ) { _goalSetID = id; }
85 
86  protected:
96  virtual void lockResources() { _goalSet->lockRead(); }
97 
104  virtual void releaseResources() { _goalSet->releaseRead(); }
105 
112  union {
113  size_t _goalSetID;
115  };
116  };
117 
121  class MENGE_API SetGoalSelectorFactory : public GoalSelectorFactory {
122  public:
127 
128  protected:
141  virtual bool setFromXML( GoalSelector * selector, TiXmlElement * node, const std::string & behaveFldr ) const;
142 
146  size_t _goalSetID;
147  };
148  } // namespace BFSM
149 } // namespace Menge
150 
151 #endif // __GOAL_SELECTOR_SET_H__
Defines a set of goals.
The core namespace. All elements of Menge are contained in this namespace.
Definition: AgentGenerator.cpp:43
virtual void releaseResources()
Allows the goal selector to release previously locked resources.
Definition: GoalSelectorSet.h:104
Sets up the proper compiler directives for platform and dll export/import.
size_t _goalSetID
The identifier for the "goal_set" size_t attribute.
Definition: GoalSelectorSet.h:146
A set of goals. Maps integer identifiers to instances of goals.
Definition: GoalSet.h:63
This is a base class – not to be instantiated. It provides the functional basis for GoalSelectors wh...
Definition: GoalSelectorSet.h:62
The namespace contains the Behavior Finite State Machine (BFSM) definition.
size_t _goalSetID
The identifier for the goal set.
Definition: GoalSelectorSet.h:113
Collection of convenient pre-compiler information for fsm definitions.
void setGoalSetID(size_t id)
Sets the goal set identifier.
Definition: GoalSelectorSet.h:84
GoalSet * _goalSet
The pointer to the goal set.
Definition: GoalSelectorSet.h:114
The base, abstract class for selecting per-agent goals.
Definition: GoalSelector.h:113
Defines the mechanism for selecting a goal for an agent.
virtual void lockResources()
Allows the goal selector to lock any resources it requires.
Definition: GoalSelectorSet.h:96
The factory for parsing xml data and instantiating goals.
A class for parsing the xml description of a goal selector and instantiating particular instances...
Definition: GoalSelectorFactory.h:63
Factory for the SetGoalSelector.
Definition: GoalSelectorSet.h:121