![]() |
Menge
Modular Pedestrian Simulation Framework for Research and Development
|
Factory for the SetGoalSelector. More...
#include <GoalSelectorSet.h>
Public Member Functions | |
SetGoalSelectorFactory () | |
Constructor. | |
![]() | |
GoalSelectorFactory () | |
Constructor. | |
![]() | |
ElementFactory () | |
Default constructor. | |
void | destroy () |
This supplants the destructor. More... | |
virtual const char * | name () const =0 |
The name of the action. More... | |
virtual const char * | description () const =0 |
A description of the action. More... | |
bool | thisFactory (const std::string &typeName) const |
Reports if the xml node defines an element for this factory. More... | |
GoalSelector * | createInstance (TiXmlElement *node, const std::string &behaveFldr) const |
Parses the xml data. More... | |
Protected Member Functions | |
virtual bool | setFromXML (GoalSelector *selector, TiXmlElement *node, const std::string &behaveFldr) const |
Given a pointer to a GoalSelector instance, sets the appropriate fields from the provided XML node. More... | |
![]() | |
virtual | ~ElementFactory () |
Destructor. | |
virtual GoalSelector * | instance () const =0 |
Create an instance of this class's condition. More... | |
virtual bool | setFromXML (GoalSelector *element, TiXmlElement *node, const std::string &specFldr) const |
Given a pointer to an element instance, sets the appropriate fields from the provided XML node. More... | |
Protected Attributes | |
size_t | _goalSetID |
The identifier for the "goal_set" size_t attribute. | |
![]() | |
size_t | _persistentID |
The identifier for the "persistent" bool attribute. | |
![]() | |
AttributeSet | _attrSet |
The attribute set for this factory. | |
Factory for the SetGoalSelector.
|
protectedvirtual |
Given a pointer to a GoalSelector instance, sets the appropriate fields from the provided XML node.
selector | A pointer to the goal whose attributes are to be set. |
node | The XML node containing the goal selector attributes. |
behaveFldr | The path to the behavior file. If the goal selector references resources in the file system, it should be defined relative to the behavior file location. This is the folder containing that path. |
Reimplemented from Menge::BFSM::GoalSelectorFactory.
Reimplemented in Menge::BFSM::FarthestNMGoalSelectorFactory, and Menge::BFSM::NearestNMGoalSelectorFactory.