Menge
Modular Pedestrian Simulation Framework for Research and Development
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System.h File Reference

The mechanism for evolving a scene w.r.t. time. More...

#include "CoreConfig.h"
#include "MengeException.h"
#include <list>
#include <string>

Go to the source code of this file.

Classes

class  Menge::SceneGraph::SystemStopException
 Exception class for indicating that a system is done. More...
 
class  Menge::SceneGraph::System
 An animation system. Responsible for updating the scene based based on increasing time values. More...
 

Namespaces

 Menge
 The core namespace. All elements of Menge are contained in this namespace.
 

Typedefs

typedef std::list< System * > Menge::SceneGraph::SystemList
 An STL list of System objects.
 
typedef SystemList::iterator Menge::SceneGraph::SystemListItr
 An iterator for the SystemList.
 
typedef SystemList::const_iterator Menge::SceneGraph::SystemListCItr
 A const iterator for the SystemList.
 

Detailed Description

The mechanism for evolving a scene w.r.t. time.