Menge
Modular Pedestrian Simulation Framework for Research and Development
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A library of simple renderable OpenGL shapes. More...
Go to the source code of this file.
Classes | |
class | Menge::SceneGraph::Shape |
The basic shape class - a selectable GLNode. More... | |
class | Menge::SceneGraph::Circle |
A GLNode for drawing circles. The circle is drawn around the world space origin, lying on the x-z plane. More... | |
class | Menge::SceneGraph::Cylinder |
A GLNode for drawing cylinders. The cylinder has unit radius and unit height and the bottom of the cylinder sits on the origin. The height is along the y-axis. More... | |
Namespaces | |
Menge | |
The core namespace. All elements of Menge are contained in this namespace. | |
Functions | |
void | Menge::SceneGraph::initShapes () |
Initializes the static functions for all shapes (as appropriate). More... | |
void | Menge::SceneGraph::glSphere (int samples) |
Emits OpenGL commands to create a sphere in OpenGL. More... | |
A library of simple renderable OpenGL shapes.