Abstract: The sense of touch is one of the most important sensory channels. The human tactile system provides a unique and bidirectional communication between humans and their physical environment. Researchers have recently investigated the problem of rendering the contact forces and torques between 3D virtual objects. This problem is known as six-degreesof-freedom (6-DOF) haptic rendering, as the computed output includes both 3-DOF forces and 3-DOF torques. This article presents an overview of our work in this area. We suggest different approximation methods based on the principle of preserving the dominant perceptual factors in haptic exploration.
Sensation Preserving Haptic Rendering.
In IEEE Computer
Graphics and Applications, pp. 2-5. July/August. 2005.
pdf file (409KB).
Full List of References.
Ming C. Lin and Miguel A. Otaduy
MS WORD (111KB).
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last updated: 06/30/05