Haptics and Interactive Applications 
Extending the frontier of visual computing, real-time physically-based interaction via graphical display and haptic (touch-enabled) rendering have the potential to increase the quality of human-computer interaction by accommodating the sense
of touch. They also provide an attractive augmentation to visual display and enhance the level of immersion in a virtual world. They have been effectively used for several engineering, scientific and medical applications.
We are focusing on six or higher degree-of-freedom haptic rendering using multi-resolution techniques, localized contact computation, and graphics hardware acceleration. We are also developing interactive applications that use haptic interface for creative processes and real-time interaction with VR training systems. These include haptic two-dimensional painting with three-dimensional virtual brushes, three-dimensional model design with haptic interface, digital sculpting, and mobile interaction with virtual environments.
Projects
Principal Investigators
Research Sponsors
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Past Members
- William V. Baxter III
- Stephen A. Ehmann
- Mark Foskey
- Nico Galoppo
- Arthur Gregory
- Nitin Jain
- Young J. Kim
- Ajith Mascarenhas
- Paul Mecklenburg
- Miguel A. Otaduy
- Vincent Scheib
- Avneesh Sud
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