Menge
Modular Pedestrian Simulation Framework for Research and Development
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A condition based on the boolean OR of two conditions. More...
#include <CondBoolean.h>
Public Member Functions | |
OrCondition () | |
Constructor. | |
OrCondition (const OrCondition &cond) | |
Copy constructor. More... | |
virtual bool | conditionMet (Agents::BaseAgent *agent, const Goal *goal) |
The GoalCondition's condition is met when the agent is within a distance to the goal. More... | |
virtual Condition * | copy () |
Create a copy of this condition. More... | |
Public Member Functions inherited from Menge::BFSM::Bool2Condition | |
Bool2Condition () | |
Constructor. | |
Bool2Condition (const Bool2Condition &cond) | |
Copy Constructor. More... | |
virtual void | onEnter (Agents::BaseAgent *agent) |
Called when an agent enters a state with this exiting transition. More... | |
virtual void | onLeave (Agents::BaseAgent *agent) |
Called when an agent exits the state with this transition. More... | |
Public Member Functions inherited from Menge::BFSM::Condition | |
Condition () | |
Constructor. | |
Condition (const Condition &cond) | |
Copy Constructor. More... | |
Public Member Functions inherited from Menge::Element | |
void | destroy () |
This supplants the destructor. More... | |
virtual BFSM::Task * | getTask () |
Return an optional task associated with this element. More... | |
virtual SceneGraph::GLNode * | getSGNode () |
Returns an optional visualization element associated with the element. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from Menge::BFSM::Bool2Condition | |
virtual | ~Bool2Condition () |
Protected destructor. | |
Protected Member Functions inherited from Menge::BFSM::Condition | |
virtual | ~Condition () |
Protected destructor. | |
Protected Attributes inherited from Menge::BFSM::Bool2Condition | |
Condition * | _op1 |
The first boolean operand. | |
Condition * | _op2 |
The second boolean operand. | |
A condition based on the boolean OR of two conditions.
Menge::BFSM::OrCondition::OrCondition | ( | const OrCondition & | cond | ) |
Copy constructor.
cond | The condition to copy from. |
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virtual |
The GoalCondition's condition is met when the agent is within a distance to the goal.
agent | The agent to test the transition for. |
goal | The agent's goal (although this may be ignored). |
Implements Menge::BFSM::Condition.
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virtual |
Create a copy of this condition.
It is the responsibility of the caller to delete the object.
Implements Menge::BFSM::Condition.