Here is a list of all documented class members with links to the class documentation for each member:
- s -
- SampleTimer()
: Menge::Vis::SampleTimer
- scale()
: Menge::Math::Matrix4x4
, Menge::SceneGraph::Transform
- scaleInverseMatrix()
: Menge::SceneGraph::XformMatrix
- scaleMatrix()
: Menge::SceneGraph::XformMatrix
- scaleRight()
: Menge::Math::Matrix4x4
- ScaleVelModifier()
: Menge::BFSM::ScaleVelModifier
- ScaleVMContext()
: Menge::BFSM::ScaleVMContext
- ScaleVMFactory()
: Menge::BFSM::ScaleVMFactory
- SCBException()
: Menge::Agents::SCBException
- SCBFatalException()
: Menge::Agents::SCBFatalException
- SCBFileException()
: Menge::Agents::SCBFileException
- SCBVersionException()
: Menge::Agents::SCBVersionException
- SCBWriter()
: Menge::Agents::SCBWriter
- sdlSurfaceToGLTex()
: Menge::SceneGraph::TextWriter
- Selectable()
: Menge::SceneGraph::Selectable
- selectEnd()
: Menge::SceneGraph::Selectable
- selectGL()
: Menge::BaseAgentContext
, Menge::SceneGraph::Context
, Menge::SceneGraph::ContextSwitcher
, Menge::SceneGraph::GLScene
, Menge::SceneGraph::SelectContext
- selectStart()
: Menge::SceneGraph::Selectable
- set()
: Menge::Agents::HexLatticeGenerator
, Menge::FunnelApex
, Menge::FunnelEdge
, Menge::Math::AABBShape
, Menge::Math::CircleShape
, Menge::Math::NormalFloatGenerator
, Menge::Math::OBBShape
, Menge::Math::Vector2d< Type >
, Menge::Math::Vector3d< Type >
, Menge::Portal
, Menge::SceneGraph::ContextResult
- setActive()
: Menge::SceneGraph::GLCamera
- setAgentCount()
: Menge::BFSM::FSM
- setAgentCounts()
: Menge::Agents::RectGridGenerator
- setAgents()
: Menge::Agents::AgentKDTree
, Menge::Agents::BergKDTree
, Menge::Agents::NavMeshSpatialQuery
, Menge::Agents::SpatialQuery
- setAgentState()
: Menge::Agents::SimulatorState
- setAnchor()
: Menge::Agents::RectGridGenerator
- setAngle()
: Menge::Math::OBBShape
- setAsTranspose()
: Menge::Math::Matrix4x4
- setBB()
: Menge::NavMeshPoly
- setBGColor()
: Menge::Vis::GLViewer
- setBGImage()
: Menge::Vis::GLViewer
- setCamera()
: Menge::Vis::ViewConfig
- setCameraFarPlane()
: Menge::Vis::GLViewer
- setCameraFOV()
: Menge::Vis::GLViewer
- setCameras()
: Menge::Vis::ViewConfig
- setCapacity()
: Menge::BFSM::Goal
- setCenter()
: Menge::BFSM::CircleGoal
, Menge::Math::CircleShape
, Menge::NavMeshNode
- setClass()
: Menge::Agents::ObstacleSet
- setClean()
: Menge::SceneGraph::XformMatrix
- setClearDirections()
: Menge::NavMeshEdge
- setClosedState()
: Menge::Agents::Obstacle
- setColor()
: Menge::SceneGraph::GLLight
, Menge::SceneGraph::Shape
- setContext()
: Menge::SceneGraph::GLScene
- setCurrentState()
: Menge::BFSM::FSM
- setDefault()
: Menge::Attribute
, Menge::BoolAttribute
, Menge::FloatAttribute
, Menge::FloatDistributionAttribute
, Menge::IntAttribute
, Menge::IntDistributionAttribute
, Menge::SizeTAttribute
, Menge::StringAttribute
, Menge::Vec2DDistributionAttribute
- setDefaultColor()
: Menge::SceneGraph::TextWriter
- setDefaultFont()
: Menge::SceneGraph::TextWriter
- setDefaults()
: Menge::Agents::AgentInitializer
, Menge::SceneGraph::GLLight
, Menge::Vis::ViewConfig
, ORCA::AgentInitializer
, PedVO::AgentInitializer
- setDegree()
: Menge::GraphVertex
- setDiagonal()
: Menge::Math::Matrix4x4
- setDimensions()
: Menge::VectorField
- setDirection()
: Menge::BFSM::ConstVelDirComponent
, Menge::NavMeshEdge
- setDirections()
: Menge::BFSM::AABBGoal
, Menge::BFSM::CircleGoal
, Menge::BFSM::Goal
, Menge::BFSM::OBBGoal
, Menge::BFSM::PointGoal
- setDirty()
: Menge::SceneGraph::Transform
, Menge::SceneGraph::XformMatrix
- setDistance()
: Menge::GraphEdge
- setDistribution()
: Menge::BFSM::OffsetGoalSelector
- setDrawWorldAxis()
: Menge::Vis::GLViewer
- setDumpPath()
: Menge::Vis::GLViewer
- setEdge()
: Menge::GraphVertex
- setEdgeCount()
: Menge::NavMesh
- setElevationInstance()
: Menge::Agents::SimulatorInterface
, Menge::Agents::XMLSimulatorBase
- setExpParam()
: Menge::Agents::SimulatorBase< Agent >
, Menge::Agents::XMLSimulatorBase
- setFarPlane()
: Menge::SceneGraph::GLCamera
- setFile()
: Menge::Logger
- setFinal()
: Menge::BFSM::State
- setFixedStep()
: Menge::Vis::GLViewer
, Menge::Vis::NullViewer
- setFont()
: Menge::SceneGraph::TextWriter
- setFOV()
: Menge::SceneGraph::GLCamera
- setFromXML()
: Menge::AgentPropertyEffectFactory< Manipulator >
, Menge::Agents::AgentGeneratorFactory
, Menge::Agents::ConstProfileSelectorFactory
, Menge::Agents::ConstStateSelectorFactory
, Menge::Agents::ExplicitGeneratorFactory
, Menge::Agents::ExplicitObstacleSetFactory
, Menge::Agents::HexLatticeGeneratorFactory
, Menge::Agents::NavMeshElevationFactory
, Menge::Agents::NavMeshObstacleSetFactory
, Menge::Agents::NavMeshSpatialQueryFactory
, Menge::Agents::ObstacleSetFactory
, Menge::Agents::RectGridGeneratorFactory
, Menge::Agents::SpatialQueryFactory
, Menge::BFSM::AABBCondFactory
, Menge::BFSM::AABBGoalFactory
, Menge::BFSM::ActionFactory
, Menge::BFSM::Bool2CondFactory
, Menge::BFSM::CircleCondFactory
, Menge::BFSM::CircleGoalFactory
, Menge::BFSM::ConstDirVCFactory
, Menge::BFSM::ConstVCFactory
, Menge::BFSM::ExplicitGoalSelectorFactory
, Menge::BFSM::FarthestNMGoalSelectorFactory
, Menge::BFSM::GoalCondFactory
, Menge::BFSM::GoalFactory
, Menge::BFSM::GoalSelectorFactory
, Menge::BFSM::MirrorGoalSelectorFactory
, Menge::BFSM::NavMeshVCFactory
, Menge::BFSM::NearestNMGoalSelectorFactory
, Menge::BFSM::NotCondFactory
, Menge::BFSM::OBBCondFactory
, Menge::BFSM::OBBGoalFactory
, Menge::BFSM::ObstacleActFactory
, Menge::BFSM::OffsetGoalSelectorFactory
, Menge::BFSM::PointGoalFactory
, Menge::BFSM::ProbTargetFactory
, Menge::BFSM::PropertyActFactory< Manipulator >
, Menge::BFSM::RoadMapVCFactory
, Menge::BFSM::ScaleVMFactory
, Menge::BFSM::SetGoalSelectorFactory
, Menge::BFSM::SharedGoalSelectorFactory
, Menge::BFSM::SpaceCondFactory
, Menge::BFSM::TeleportActFactory
, Menge::BFSM::TimerCondFactory
, Menge::BFSM::VFVCFactory
, Menge::ElementFactory< Element >
, Menge::NamedStateMemberTargetFactory
, Menge::StateEvtTriggerFactory
- setFromXMLAttribute()
: Menge::Agents::AgentInitializer
, ORCA::AgentInitializer
, PedVO::AgentInitializer
- setFSMContext()
: Menge::BaseAgentContext
- setGenerator()
: Menge::AgentPropertyManipulator
- setGLView()
: Menge::SceneGraph::GLCamera
- setGoalAvailable()
: Menge::BFSM::GoalSet
- setGoalFull()
: Menge::BFSM::GoalSet
- setGoalID()
: Menge::BFSM::ExplicitGoalSelector
- setGoalPos()
: Menge::RoadMapPath
- SetGoalSelector()
: Menge::BFSM::SetGoalSelector
- setGoalSelector()
: Menge::BFSM::State
- SetGoalSelectorFactory()
: Menge::BFSM::SetGoalSelectorFactory
- setGoalSet()
: Menge::BFSM::ExplicitGoalSelector
, Menge::BFSM::Goal
, Menge::BFSM::GoalSelector
, Menge::BFSM::SetGoalSelector
- setGoalSetID()
: Menge::BFSM::ExplicitGoalSelector
, Menge::BFSM::SetGoalSelector
- setHandled()
: Menge::SceneGraph::ContextResult
- setHeadingDeviation()
: Menge::BFSM::NavMeshVelComponent
- setHeight()
: Menge::SceneGraph::GLGroundPlane
- setID()
: Menge::BFSM::Goal
, Menge::GraphVertex
, Menge::NavMeshNode
- setLight()
: Menge::Vis::ViewConfig
- setLights()
: Menge::Vis::ViewConfig
- setLightType()
: Menge::SceneGraph::GLLight
- setLineColor()
: Menge::SceneGraph::GLGroundPlane
- setMajorDistance()
: Menge::SceneGraph::GLGroundPlane
- setMaxAgentResults()
: Menge::Agents::KNearestQuery
- setMaxDuration()
: Menge::SimSystem
- setMaximum()
: Menge::BFSM::AABBGoal
- setMaxObstacleResults()
: Menge::Agents::KNearestQuery
- setMinDistance()
: Menge::BFSM::GoalCondition
- setMinimum()
: Menge::BFSM::AABBGoal
- setMinorCount()
: Menge::SceneGraph::GLGroundPlane
- setMirror()
: Menge::BFSM::MirrorGoalSelector
- setMirrorX()
: Menge::BFSM::MirrorGoalSelector
- setMirrorY()
: Menge::BFSM::MirrorGoalSelector
- setName()
: Menge::Agents::ConstProfileSelector
- setNavMesh()
: Menge::Agents::NavMeshElevation
, Menge::BFSM::FarthestNMGoalSelector
, Menge::BFSM::NavMeshVelComponent
, Menge::BFSM::NearestNMGoalSelector
- setNavMeshLocalizer()
: Menge::Agents::NavMeshElevation
, Menge::Agents::NavMeshSpatialQuery
, Menge::BFSM::FarthestNMGoalSelector
, Menge::BFSM::NavMeshVelComponent
, Menge::BFSM::NearestNMGoalSelector
- setNearPlane()
: Menge::SceneGraph::GLCamera
- setNeedsRedraw()
: Menge::SceneGraph::ContextResult
- setNeighbor()
: Menge::GraphEdge
- setNeighborVisibleTest()
: Menge::Agents::SpatialQuery
- setNode()
: Menge::NavMeshLocalizer
, Menge::NavMeshLocation
- setNodeCount()
: Menge::NavMesh
- setNodes()
: Menge::NavMeshEdge
- setNoiseGenerator()
: Menge::Agents::AgentGenerator
- SetObstacleActFactory()
: Menge::BFSM::SetObstacleActFactory
- setObstacleCount()
: Menge::NavMesh
- setOffset()
: Menge::Agents::RectGridGenerator
- setOrtho()
: Menge::SceneGraph::GLCamera
- setOutputName()
: ProjectSpec
- setParent()
: Menge::SceneGraph::GLNode
- setPath()
: Menge::NavMeshLocalizer
, Menge::NavMeshLocation
- setPersistence()
: Menge::BFSM::GoalSelector
- setPersp()
: Menge::SceneGraph::GLCamera
- setPivot()
: Menge::BFSM::OBBGoal
- setPlanner()
: Menge::NavMeshLocalizer
- setPoint()
: Menge::NavMeshEdge
- setPosition()
: Menge::BFSM::PointGoal
, Menge::GraphVertex
, Menge::SceneGraph::GLCamera
, Menge::SceneGraph::GLLight
, Menge::VisAgent
- setPrefDirection()
: Menge::RoadMapPath
- setPreferredDirection()
: Menge::PortalPath
, Menge::WayPortal
- setPreferredVelocity()
: Menge::Agents::BaseAgent
- setPrefVelocity()
: Menge::BFSM::ConstVelComponent
, Menge::BFSM::ConstVelDirComponent
, Menge::BFSM::GoalVelComponent
, Menge::BFSM::NavMeshVelComponent
, Menge::BFSM::RoadMapVelComponent
, Menge::BFSM::VelComponent
, Menge::BFSM::VFVelComponent
, Menge::BFSM::ZeroVelComponent
- setProjMat()
: Menge::SceneGraph::GLCamera
- setProperties()
: Menge::Agents::AgentInitializer
, ORCA::AgentInitializer
, PedVO::AgentInitializer
- setProperty()
: Menge::AgentPropertyManipulator
- setQueryPoint()
: Menge::Agents::KNearestQuery
- setQueryRangeSq()
: Menge::Agents::KNearestQuery
- setRadius()
: Menge::BFSM::CircleGoal
, Menge::Math::CircleShape
- setRange()
: Menge::Math::UniformIntGenerator
- setReachedFrom()
: Menge::AStarMinHeap
- setRoadMap()
: Menge::BFSM::RoadMapVelComponent
- setRotation()
: Menge::BFSM::OBBGoal
- setRotationDeg()
: Menge::Agents::HexLatticeGenerator
, Menge::Agents::RectGridGenerator
, Menge::SceneGraph::Transform
, Menge::SceneGraph::XformMatrix
- setRotationRad()
: Menge::SceneGraph::Transform
, Menge::SceneGraph::XformMatrix
- setRotAxisDeg()
: Menge::SceneGraph::Transform
, Menge::SceneGraph::XformMatrix
- setRotAxisRad()
: Menge::SceneGraph::Transform
, Menge::SceneGraph::XformMatrix
- setRow()
: Menge::Math::Matrix4x4
- setScale()
: Menge::BFSM::ScaleVelModifier
, Menge::SceneGraph::Transform
, Menge::SceneGraph::XformMatrix
- setScene()
: Menge::Vis::GLViewer
, Menge::Vis::NullViewer
- setSelectedObject()
: Menge::SceneGraph::Selectable
- setSelectMat()
: Menge::SceneGraph::GLCamera
- setSimulator()
: Menge::SimSystem
- setSingle()
: Menge::Agents::PrefVelocity
- setSize()
: Menge::BFSM::AABBGoal
, Menge::BFSM::OBBGoal
, Menge::Math::AABBShape
, Menge::Math::OBBShape
- setSpace()
: Menge::SceneGraph::GLLight
- setSpan()
: Menge::Agents::PrefVelocity
- setSpatialQuery()
: Menge::Agents::SimulatorInterface
, Menge::Agents::XMLSimulatorBase
- setSpeed()
: Menge::Agents::PrefVelocity
- setStateName()
: Menge::Agents::ConstStateSelector
- setStrideParameters()
: Menge::Agents::BaseAgent
, PedVO::Agent
- setStyle()
: Menge::SceneGraph::Shape
- setSubSteps()
: Menge::Agents::SimulatorInterface
- setTarget()
: Menge::Agents::PrefVelocity
, Menge::SceneGraph::GLCamera
- setTestVisibility()
: Menge::Agents::SpatialQuery
- setTime()
: Menge::Vis::GLViewer
- setTimeStep()
: Menge::Agents::SimulatorInterface
- setTrackAll()
: Menge::NavMeshLocalizer
- setTranslation()
: Menge::SceneGraph::Transform
, Menge::SceneGraph::XformMatrix
- setUp()
: Menge::SceneGraph::GLCamera
- setUseNearest()
: Menge::BFSM::VFVelComponent
- setVectorField()
: Menge::BFSM::VFVelComponent
- setVelComponent()
: Menge::BFSM::State
- setVelocity()
: Menge::BFSM::ConstVelComponent
- setVertex()
: Menge::NavMesh
- setVertexCount()
: Menge::NavMesh
- setVertices()
: Menge::NavMeshNode
- setViewport()
: Menge::SceneGraph::GLCamera
- setVisible()
: Menge::SceneGraph::GLNode
- setWatermark()
: Menge::Vis::GLViewer
- setWayPoint()
: Menge::RoadMapPath
- setWaypoints()
: Menge::PortalPath
- setWeight()
: Menge::BFSM::Goal
- setWidth()
: Menge::NavMeshEdge
, Menge::SceneGraph::GLGroundPlane
- setX()
: Menge::Math::Vector2d< Type >
, Menge::Math::Vector3d< Type >
- setXCount()
: Menge::Agents::RectGridGenerator
- setY()
: Menge::Math::Vector2d< Type >
, Menge::Math::Vector3d< Type >
- setYCount()
: Menge::Agents::RectGridGenerator
- setZ()
: Menge::Math::Vector3d< Type >
- Shape()
: Menge::SceneGraph::Shape
- SharedGoalSelector()
: Menge::BFSM::SharedGoalSelector
- SimDBException()
: Menge::SimDBException
- SimDBFatalException()
: Menge::SimDBFatalException
- simDuration()
: Menge::SimulatorDBEntry
- SimpleLock()
: Menge::SimpleLock
- SimSystem()
: Menge::SimSystem
- SimSystemException()
: Menge::SimSystemException
- SimSystemFatalException()
: Menge::SimSystemFatalException
- Simulator()
: ORCA::Simulator
, PedVO::Simulator
- SimulatorBase()
: Menge::Agents::SimulatorBase< Agent >
- SimulatorDB()
: Menge::SimulatorDB
- SimulatorInterface()
: Menge::Agents::SimulatorInterface
- SimulatorState()
: Menge::Agents::SimulatorState
- SimXMLLoader()
: Menge::Agents::SimXMLLoader
- SIN_OBST_TURN
: PedVO::Simulator
- SingleTarget()
: Menge::BFSM::SingleTarget
- size()
: Menge::BFSM::GoalSet
- sizeConcurrent()
: Menge::BFSM::GoalSet
- SizeTAttribute()
: Menge::SizeTAttribute
- SpaceCondFactory()
: Menge::BFSM::SpaceCondFactory
- SpaceCondition()
: Menge::BFSM::SpaceCondition
- SpatialQuery()
: Menge::Agents::SpatialQuery
- SpatialQueryException()
: Menge::Agents::SpatialQueryException
- SpatialQueryFactory()
: Menge::Agents::SpatialQueryFactory
- SpatialQueryFatalException()
: Menge::Agents::SpatialQueryFatalException
- squaredDistance()
: Menge::BFSM::AABBGoal
, Menge::BFSM::CircleGoal
, Menge::BFSM::Goal
, Menge::BFSM::OBBGoal
, Menge::BFSM::PointGoal
- start()
: Menge::ImageData
, Menge::Vis::Profiler
, Menge::Vis::Timer
- startQuery()
: Menge::Agents::BaseAgent
, Menge::Agents::KNearestQuery
, Menge::Agents::ProximityQuery
- State()
: Menge::BFSM::State
- STATE_SIZE
: Menge::Graph
, Menge::PathPlanner
- StateContext()
: Menge::BFSM::StateContext
- StateDescrip()
: Menge::BFSM::StateDescrip
- StateEvtTrigger()
: Menge::StateEvtTrigger
- StateEvtTriggerFactory()
: Menge::StateEvtTriggerFactory
- StateException()
: Menge::BFSM::StateException
- StateFatalException()
: Menge::BFSM::StateFatalException
- StatePopIncreaseTrigger()
: Menge::StatePopIncreaseTrigger
- StateSelector()
: Menge::Agents::StateSelector
- StateSelectorException()
: Menge::Agents::StateSelectorException
- StateSelectorFatalException()
: Menge::Agents::StateSelectorFatalException
- STRIDE_BUFFER
: PedVO::Agent
- STRIDE_FACTOR
: PedVO::Agent
- StringAttribute()
: Menge::StringAttribute
- SUB_STEPS
: Menge::Agents::SimulatorInterface
- SumScale()
: Menge::Math::Vector3d< Type >
- switchContexts()
: Menge::SceneGraph::ContextSwitcher
- System()
: Menge::SceneGraph::System
- SystemStopException()
: Menge::SceneGraph::SystemStopException